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- using System.Collections.Generic;
- using UnityEngine;
- namespace Rokid.UXR.Interaction {
- public class ColliderGroup
- {
- private Collider _boundsCollider;
- private List<Collider> _colliders;
-
- public Collider Bounds => _boundsCollider;
- public List<Collider> Colliders => _colliders;
-
- public ColliderGroup(List<Collider> colliders, Collider boundsCollider)
- {
- _colliders = colliders;
- _boundsCollider = boundsCollider;
- }
- }
- }
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