12345678910111213141516171819202122232425262728293031 |
- using UnityEngine;
- using UnityEngine.EventSystems;
- namespace Rokid.UXR.Interaction
- {
- public class NormalInput : BaseInput
- {
- public override bool mousePresent => true;
- public override bool touchSupported => true;
- public override int touchCount => 0;
- private bool mouseActive = false;
- public override bool GetMouseButtonDown(int button)
- {
- return Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.JoystickButton0);
- }
- public override bool GetMouseButtonUp(int button)
- {
- return Input.GetMouseButtonUp(0) || Input.GetKeyUp(KeyCode.JoystickButton0);
- }
- public override bool GetMouseButton(int button)
- {
- return Input.GetMouseButton(0) || Input.GetKey(KeyCode.JoystickButton0);
- }
- }
- }
|