TipPanel.prefab 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &4485007898423607344
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3015200447153465542}
  12. - component: {fileID: 744628728438648664}
  13. - component: {fileID: 5238971751030106244}
  14. m_Layer: 0
  15. m_Name: TipText
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &3015200447153465542
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 4485007898423607344}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 7005062852113217001}
  34. m_RootOrder: 4
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 40.89483, y: 0}
  39. m_SizeDelta: {x: 479.5074, y: 72.6353}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &744628728438648664
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 4485007898423607344}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &5238971751030106244
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 4485007898423607344}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  71. m_FontSize: 20
  72. m_FontStyle: 0
  73. m_BestFit: 0
  74. m_MinSize: 2
  75. m_MaxSize: 40
  76. m_Alignment: 4
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 0
  80. m_VerticalOverflow: 0
  81. m_LineSpacing: 1
  82. m_Text: New Text
  83. --- !u!1 &7005062852019804932
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 7005062852019804939}
  92. - component: {fileID: 7005062852019804937}
  93. - component: {fileID: 7005062852019804938}
  94. m_Layer: 0
  95. m_Name: Normal
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!224 &7005062852019804939
  102. RectTransform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 7005062852019804932}
  108. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_ConstrainProportionsScale: 0
  112. m_Children: []
  113. m_Father: {fileID: 7005062852113217001}
  114. m_RootOrder: 1
  115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  116. m_AnchorMin: {x: 0.5, y: 0.5}
  117. m_AnchorMax: {x: 0.5, y: 0.5}
  118. m_AnchoredPosition: {x: -247.72025, y: 0}
  119. m_SizeDelta: {x: 74.2801, y: 72.6353}
  120. m_Pivot: {x: 0.5, y: 0.5}
  121. --- !u!222 &7005062852019804937
  122. CanvasRenderer:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 7005062852019804932}
  128. m_CullTransparentMesh: 1
  129. --- !u!114 &7005062852019804938
  130. MonoBehaviour:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 7005062852019804932}
  136. m_Enabled: 1
  137. m_EditorHideFlags: 0
  138. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  139. m_Name:
  140. m_EditorClassIdentifier:
  141. m_Material: {fileID: 0}
  142. m_Color: {r: 1, g: 1, b: 1, a: 1}
  143. m_RaycastTarget: 1
  144. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  145. m_Maskable: 1
  146. m_OnCullStateChanged:
  147. m_PersistentCalls:
  148. m_Calls: []
  149. m_Sprite: {fileID: 21300000, guid: adc887ce556974ef2abf5227bca03c8a, type: 3}
  150. m_Type: 0
  151. m_PreserveAspect: 0
  152. m_FillCenter: 1
  153. m_FillMethod: 4
  154. m_FillAmount: 1
  155. m_FillClockwise: 1
  156. m_FillOrigin: 0
  157. m_UseSpriteMesh: 0
  158. m_PixelsPerUnitMultiplier: 1
  159. --- !u!1 &7005062852113217002
  160. GameObject:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. serializedVersion: 6
  166. m_Component:
  167. - component: {fileID: 7005062852113217001}
  168. - component: {fileID: 7005062852113217007}
  169. - component: {fileID: 8008751761993681942}
  170. - component: {fileID: 1256873664276075929}
  171. m_Layer: 0
  172. m_Name: TipPanel
  173. m_TagString: Untagged
  174. m_Icon: {fileID: 0}
  175. m_NavMeshLayer: 0
  176. m_StaticEditorFlags: 0
  177. m_IsActive: 1
  178. --- !u!224 &7005062852113217001
  179. RectTransform:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 7005062852113217002}
  185. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  186. m_LocalPosition: {x: 0, y: 0, z: 0}
  187. m_LocalScale: {x: 1, y: 1, z: 1}
  188. m_ConstrainProportionsScale: 0
  189. m_Children:
  190. - {fileID: 7005062852404864386}
  191. - {fileID: 7005062852019804939}
  192. - {fileID: 7005062852820778149}
  193. - {fileID: 7005062853272141186}
  194. - {fileID: 3015200447153465542}
  195. m_Father: {fileID: 0}
  196. m_RootOrder: 0
  197. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  198. m_AnchorMin: {x: 0, y: 0}
  199. m_AnchorMax: {x: 1, y: 1}
  200. m_AnchoredPosition: {x: 0, y: 0}
  201. m_SizeDelta: {x: 0, y: 0}
  202. m_Pivot: {x: 0.5, y: 0.5}
  203. --- !u!222 &7005062852113217007
  204. CanvasRenderer:
  205. m_ObjectHideFlags: 0
  206. m_CorrespondingSourceObject: {fileID: 0}
  207. m_PrefabInstance: {fileID: 0}
  208. m_PrefabAsset: {fileID: 0}
  209. m_GameObject: {fileID: 7005062852113217002}
  210. m_CullTransparentMesh: 1
  211. --- !u!114 &8008751761993681942
  212. MonoBehaviour:
  213. m_ObjectHideFlags: 0
  214. m_CorrespondingSourceObject: {fileID: 0}
  215. m_PrefabInstance: {fileID: 0}
  216. m_PrefabAsset: {fileID: 0}
  217. m_GameObject: {fileID: 7005062852113217002}
  218. m_Enabled: 1
  219. m_EditorHideFlags: 0
  220. m_Script: {fileID: 11500000, guid: 4cc41470ecec54e2da6a63bf736c6f91, type: 3}
  221. m_Name:
  222. m_EditorClassIdentifier:
  223. normal: {fileID: 0}
  224. warning: {fileID: 0}
  225. error: {fileID: 0}
  226. tipText: {fileID: 0}
  227. --- !u!210 &1256873664276075929
  228. SortingGroup:
  229. m_ObjectHideFlags: 0
  230. m_CorrespondingSourceObject: {fileID: 0}
  231. m_PrefabInstance: {fileID: 0}
  232. m_PrefabAsset: {fileID: 0}
  233. m_GameObject: {fileID: 7005062852113217002}
  234. m_Enabled: 1
  235. m_SortingLayerID: 0
  236. m_SortingLayer: 0
  237. m_SortingOrder: 30000
  238. --- !u!1 &7005062852404864387
  239. GameObject:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. serializedVersion: 6
  245. m_Component:
  246. - component: {fileID: 7005062852404864386}
  247. - component: {fileID: 7005062852404864384}
  248. - component: {fileID: 7005062852404864385}
  249. m_Layer: 0
  250. m_Name: Bg
  251. m_TagString: Untagged
  252. m_Icon: {fileID: 0}
  253. m_NavMeshLayer: 0
  254. m_StaticEditorFlags: 0
  255. m_IsActive: 1
  256. --- !u!224 &7005062852404864386
  257. RectTransform:
  258. m_ObjectHideFlags: 0
  259. m_CorrespondingSourceObject: {fileID: 0}
  260. m_PrefabInstance: {fileID: 0}
  261. m_PrefabAsset: {fileID: 0}
  262. m_GameObject: {fileID: 7005062852404864387}
  263. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  264. m_LocalPosition: {x: 0, y: 0, z: 0}
  265. m_LocalScale: {x: 1, y: 1, z: 1}
  266. m_ConstrainProportionsScale: 0
  267. m_Children: []
  268. m_Father: {fileID: 7005062852113217001}
  269. m_RootOrder: 0
  270. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  271. m_AnchorMin: {x: 0.5, y: 0.5}
  272. m_AnchorMax: {x: 0.5, y: 0.5}
  273. m_AnchoredPosition: {x: 0.000045776, y: 0}
  274. m_SizeDelta: {x: 676.4717, y: 122.7492}
  275. m_Pivot: {x: 0.5, y: 0.5}
  276. --- !u!222 &7005062852404864384
  277. CanvasRenderer:
  278. m_ObjectHideFlags: 0
  279. m_CorrespondingSourceObject: {fileID: 0}
  280. m_PrefabInstance: {fileID: 0}
  281. m_PrefabAsset: {fileID: 0}
  282. m_GameObject: {fileID: 7005062852404864387}
  283. m_CullTransparentMesh: 1
  284. --- !u!114 &7005062852404864385
  285. MonoBehaviour:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 7005062852404864387}
  291. m_Enabled: 1
  292. m_EditorHideFlags: 0
  293. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  294. m_Name:
  295. m_EditorClassIdentifier:
  296. m_Material: {fileID: 0}
  297. m_Color: {r: 1, g: 1, b: 1, a: 1}
  298. m_RaycastTarget: 1
  299. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  300. m_Maskable: 1
  301. m_OnCullStateChanged:
  302. m_PersistentCalls:
  303. m_Calls: []
  304. m_Sprite: {fileID: 21300000, guid: e79ebf46ac233451d8c84bb3de8d0886, type: 3}
  305. m_Type: 0
  306. m_PreserveAspect: 1
  307. m_FillCenter: 1
  308. m_FillMethod: 4
  309. m_FillAmount: 1
  310. m_FillClockwise: 1
  311. m_FillOrigin: 0
  312. m_UseSpriteMesh: 0
  313. m_PixelsPerUnitMultiplier: 1
  314. --- !u!1 &7005062852820778150
  315. GameObject:
  316. m_ObjectHideFlags: 0
  317. m_CorrespondingSourceObject: {fileID: 0}
  318. m_PrefabInstance: {fileID: 0}
  319. m_PrefabAsset: {fileID: 0}
  320. serializedVersion: 6
  321. m_Component:
  322. - component: {fileID: 7005062852820778149}
  323. - component: {fileID: 7005062852820778155}
  324. - component: {fileID: 7005062852820778148}
  325. m_Layer: 0
  326. m_Name: Warning
  327. m_TagString: Untagged
  328. m_Icon: {fileID: 0}
  329. m_NavMeshLayer: 0
  330. m_StaticEditorFlags: 0
  331. m_IsActive: 1
  332. --- !u!224 &7005062852820778149
  333. RectTransform:
  334. m_ObjectHideFlags: 0
  335. m_CorrespondingSourceObject: {fileID: 0}
  336. m_PrefabInstance: {fileID: 0}
  337. m_PrefabAsset: {fileID: 0}
  338. m_GameObject: {fileID: 7005062852820778150}
  339. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  340. m_LocalPosition: {x: 0, y: 0, z: 0}
  341. m_LocalScale: {x: 1, y: 1, z: 1}
  342. m_ConstrainProportionsScale: 0
  343. m_Children: []
  344. m_Father: {fileID: 7005062852113217001}
  345. m_RootOrder: 2
  346. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  347. m_AnchorMin: {x: 0.5, y: 0.5}
  348. m_AnchorMax: {x: 0.5, y: 0.5}
  349. m_AnchoredPosition: {x: -247.72021, y: 0}
  350. m_SizeDelta: {x: 74.2801, y: 72.6353}
  351. m_Pivot: {x: 0.5, y: 0.5}
  352. --- !u!222 &7005062852820778155
  353. CanvasRenderer:
  354. m_ObjectHideFlags: 0
  355. m_CorrespondingSourceObject: {fileID: 0}
  356. m_PrefabInstance: {fileID: 0}
  357. m_PrefabAsset: {fileID: 0}
  358. m_GameObject: {fileID: 7005062852820778150}
  359. m_CullTransparentMesh: 1
  360. --- !u!114 &7005062852820778148
  361. MonoBehaviour:
  362. m_ObjectHideFlags: 0
  363. m_CorrespondingSourceObject: {fileID: 0}
  364. m_PrefabInstance: {fileID: 0}
  365. m_PrefabAsset: {fileID: 0}
  366. m_GameObject: {fileID: 7005062852820778150}
  367. m_Enabled: 1
  368. m_EditorHideFlags: 0
  369. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  370. m_Name:
  371. m_EditorClassIdentifier:
  372. m_Material: {fileID: 0}
  373. m_Color: {r: 1, g: 1, b: 1, a: 1}
  374. m_RaycastTarget: 1
  375. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  376. m_Maskable: 1
  377. m_OnCullStateChanged:
  378. m_PersistentCalls:
  379. m_Calls: []
  380. m_Sprite: {fileID: 21300000, guid: bce5f59aac90f4a0b909107c71276070, type: 3}
  381. m_Type: 0
  382. m_PreserveAspect: 0
  383. m_FillCenter: 1
  384. m_FillMethod: 4
  385. m_FillAmount: 1
  386. m_FillClockwise: 1
  387. m_FillOrigin: 0
  388. m_UseSpriteMesh: 0
  389. m_PixelsPerUnitMultiplier: 1
  390. --- !u!1 &7005062853272141187
  391. GameObject:
  392. m_ObjectHideFlags: 0
  393. m_CorrespondingSourceObject: {fileID: 0}
  394. m_PrefabInstance: {fileID: 0}
  395. m_PrefabAsset: {fileID: 0}
  396. serializedVersion: 6
  397. m_Component:
  398. - component: {fileID: 7005062853272141186}
  399. - component: {fileID: 7005062853272141184}
  400. - component: {fileID: 7005062853272141185}
  401. m_Layer: 0
  402. m_Name: Error
  403. m_TagString: Untagged
  404. m_Icon: {fileID: 0}
  405. m_NavMeshLayer: 0
  406. m_StaticEditorFlags: 0
  407. m_IsActive: 1
  408. --- !u!224 &7005062853272141186
  409. RectTransform:
  410. m_ObjectHideFlags: 0
  411. m_CorrespondingSourceObject: {fileID: 0}
  412. m_PrefabInstance: {fileID: 0}
  413. m_PrefabAsset: {fileID: 0}
  414. m_GameObject: {fileID: 7005062853272141187}
  415. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  416. m_LocalPosition: {x: 0, y: 0, z: 0}
  417. m_LocalScale: {x: 1, y: 1, z: 1}
  418. m_ConstrainProportionsScale: 0
  419. m_Children: []
  420. m_Father: {fileID: 7005062852113217001}
  421. m_RootOrder: 3
  422. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  423. m_AnchorMin: {x: 0.5, y: 0.5}
  424. m_AnchorMax: {x: 0.5, y: 0.5}
  425. m_AnchoredPosition: {x: -247.72021, y: 0}
  426. m_SizeDelta: {x: 74.2801, y: 72.6353}
  427. m_Pivot: {x: 0.5, y: 0.5}
  428. --- !u!222 &7005062853272141184
  429. CanvasRenderer:
  430. m_ObjectHideFlags: 0
  431. m_CorrespondingSourceObject: {fileID: 0}
  432. m_PrefabInstance: {fileID: 0}
  433. m_PrefabAsset: {fileID: 0}
  434. m_GameObject: {fileID: 7005062853272141187}
  435. m_CullTransparentMesh: 1
  436. --- !u!114 &7005062853272141185
  437. MonoBehaviour:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. m_GameObject: {fileID: 7005062853272141187}
  443. m_Enabled: 1
  444. m_EditorHideFlags: 0
  445. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  446. m_Name:
  447. m_EditorClassIdentifier:
  448. m_Material: {fileID: 0}
  449. m_Color: {r: 1, g: 1, b: 1, a: 1}
  450. m_RaycastTarget: 1
  451. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  452. m_Maskable: 1
  453. m_OnCullStateChanged:
  454. m_PersistentCalls:
  455. m_Calls: []
  456. m_Sprite: {fileID: 21300000, guid: b77f5151344c54aefbc94d0ccbc6ca1f, type: 3}
  457. m_Type: 0
  458. m_PreserveAspect: 0
  459. m_FillCenter: 1
  460. m_FillMethod: 4
  461. m_FillAmount: 1
  462. m_FillClockwise: 1
  463. m_FillOrigin: 0
  464. m_UseSpriteMesh: 0
  465. m_PixelsPerUnitMultiplier: 1