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- using UnityEngine;
- namespace Rokid.UXR.Editor {
- public class EditorConstants
- {
- public static readonly Color PRIMARY_COLOR = new Color(0f, 1f, 1f, 0.5f);
- public static readonly Color PRIMARY_COLOR_DISABLED = new Color(0f, 1f, 1f, 0.1f);
-
- public static readonly Color SECONDARY_COLOR = new Color(0.5f, 0.3f, 1f, 0.5f);
- public static readonly Color SECONDARY_COLOR_DISABLED = new Color(0.5f, 0.3f, 1f, 0.1f);
-
- public static readonly float LINE_THICKNESS = 2f;
-
- public static readonly float ROW_HEIGHT = 20f;
- }
- }
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