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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Rokid.UXR.UI
- {
- public class UIManager : BaseUI
- {
- private static UIManager instance;
- public static UIManager Instance()
- {
- if (instance == null)
- {
- GameObject go = new GameObject("UIManager");
- instance = go.AddComponent<UIManager>();
- }
- return instance;
- }
- }
- }
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