IProximityField.cs 213 B

12345678910111213
  1. namespace Rokid.UXR.Interaction {
  2. using UnityEngine;
  3. /// <summary>
  4. /// 计算接接近点的字段
  5. /// </summary>
  6. public interface IProximityField
  7. {
  8. Vector3 ComputeClosestPoint(Vector3 point);
  9. }
  10. }