IMovement.cs 292 B

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  1. using UnityEngine;
  2. namespace Rokid.UXR.Interaction
  3. {
  4. public interface IMovement
  5. {
  6. Pose Pose { get; }
  7. bool Stopped { get; }
  8. void MoveTo(Pose target);
  9. void UpdateTarget(Pose target);
  10. void StopAndSetPose(Pose pose);
  11. void Tick();
  12. }
  13. }