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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- [ExecuteInEditMode]
- public class UIBG : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
-
- }
- // Update is called once per frame
- void Update()
- {
- float bl = (float)Screen.width / this.GetComponent<RectTransform>().sizeDelta.x;
- float bl2 = (float)Screen.height / this.GetComponent<RectTransform>().sizeDelta.y;
- if (Screen.width > Screen.height)
- {
- this.transform.localScale = new Vector3(bl2,bl2,bl2);
- }else
- {
- this.transform.localScale = new Vector3(bl, bl, bl);
- }
- }
- }
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