DianLiJianKongManager.cs 462 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using static Manager;
  5. public class DianLiJianKongManager : UpdateManager
  6. {
  7. public override void updateData()
  8. {
  9. base.updateData();
  10. DataManager.Instance.GetWSD((data)=> {
  11. List<ServerjiguiData> jiguilist = new List<ServerjiguiData>();
  12. for (int i = 0; i < data.serverList.Count; i++)
  13. {
  14. }
  15. });
  16. }
  17. }