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- using System;
- using System.IO;
- using ICSharpCode.SharpZipLib.Zip;
- using TriLibCore.General;
- namespace TriLibCore
- {
- /// <summary>Represents a class passed as the custom data to the Asset Loader Context when loading Models from Zip files.</summary>
- public class ZipLoadCustomContextData
- {
- /// <summary>
- /// The zip file to be used.
- /// </summary>
- public ZipFile ZipFile;
- /// <summary>
- /// The model zip entry inside the zip file.
- /// </summary>
- public ZipEntry ZipEntry;
- /// <summary>
- /// The stream used to load the zip file.
- /// </summary>
- public Stream Stream;
- /// <summary>
- /// The original error event passed to the Zip loading method.
- /// </summary>
- public Action<IContextualizedError> OnError;
- /// <summary>
- /// The original materials load event passed to the Zip loading method.
- /// </summary>
- public Action<AssetLoaderContext> OnMaterialsLoad;
- }
- }
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