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- using TriLibCore.General;
- using TriLibCore.Playables;
- using UnityEngine;
- namespace TriLibCore.Mappers
- {
- /// <summary>Represents a Mapper that creates a Simple Animation Player used to play Animation Clips by their index or name.</summary>
- [CreateAssetMenu(menuName = "TriLib/Mappers/Animation Clip/Simple Animation Player Animation Clip Mapper", fileName = "SimpleAnimationPlayerAnimationClipMapper")]
- public class SimpleAnimationPlayerAnimationClipMapper : AnimationClipMapper
- {
- ///<inheritdoc />
- public override AnimationClip[] MapArray(AssetLoaderContext assetLoaderContext, AnimationClip[] sourceAnimationClips)
- {
- if ((assetLoaderContext.Options.AnimationType == AnimationType.Generic || assetLoaderContext.Options.AnimationType == AnimationType.Humanoid) && sourceAnimationClips.Length > 0)
- {
- var simpleAnimationPlayer = assetLoaderContext.RootGameObject.AddComponent<SimpleAnimationPlayer>();
- simpleAnimationPlayer.AnimationClips = sourceAnimationClips;
- simpleAnimationPlayer.enabled = false;
- }
- return sourceAnimationClips;
- }
- }
- }
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