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- using UnityEngine;
- namespace TriLibCore.Mappers
- {
- /// <summary>Represents a Mapper used to fill Animator Override Animation Clips.</summary>
- public class AnimatorOverrideAnimationClipMapper : AnimationClipMapper
- {
- /// <summary>
- /// Animator controller override to use on the animator.
- /// </summary>
- public AnimatorOverrideController AnimatorOverrideController;
- ///<inheritdoc />
- public override AnimationClip[] MapArray(AssetLoaderContext assetLoaderContext, AnimationClip[] sourceAnimationClips)
- {
- var animator = assetLoaderContext.RootGameObject.GetComponent<Animator>();
- if (animator == null || AnimatorOverrideController == null)
- {
- if (assetLoaderContext.Options.ShowLoadingWarnings)
- {
- Debug.LogWarning("Tried to execute an AnimatorOverrideController Mapper on a GameObject without an Animator or without setting an AnimatorOverrideController.");
- }
- return sourceAnimationClips;
- }
- animator.runtimeAnimatorController = AnimatorOverrideController;
- return sourceAnimationClips;
- }
- }
- }
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