- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Imagine.WebAR
- {
- public static class FloatExtensions
- {
- //this is needed to properly convert floating point strings for some languages to JSON
- public static string ToStringInvariantCulture(this float f)
- {
- return f.ToString(System.Globalization.CultureInfo.InvariantCulture);
- }
- }
- }
|