using System.Collections; using System.Collections.Generic; using Imagine.WebAR; using UnityEngine; public class GameManager : MonoBehaviour { public ARCamera ar; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void initAR() { // ar.initCam(); } public void startAR() { ar.UnpauseCamera(); } public void pauseAR() { ar.PauseCamera(); } }