using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class JianKongPTManager : UpdateManager
{
    public Text shijianct;
    public Text zhixingct;
    public Text gaojingct;
    public override void updateData()
    {
        base.updateData();
        DataManager.Instance.GetJianKongPt((data) => {

            shijianct.text = data.shijianct.ToString();
            zhixingct.text = data.zhixingct.ToString();
            gaojingct.text = data.gaojingct.ToString() ;



        });
    }
}