using System.Collections;
using System.Collections.Generic;
using Imagine.WebAR;
using UnityEngine;

public class GameManager : MonoBehaviour
{
    public ARCamera ar;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void initAR()
    {
    //    ar.initCam();
    }

    public void startAR()
    {
        ar.UnpauseCamera();
    }

    public void pauseAR()
    {
        ar.PauseCamera();
    }
}