using System.Collections; using System.Collections.Generic; using Imagine.WebAR; using UnityEngine; namespace Imagine.WebAR{ // [CreateAssetMenu(fileName = "TrackerSettingsTemplate", menuName = "ImagineWebAR/TrackerSettingsTemplate", order = 1)] public class TrackerSettingsTemplateSO : ScriptableObject { public string label; public Color color = Color.black; [TextArea(3,10)] public string description; public TrackerSettings settings; } }