using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using UnityEngine; namespace Imagine.WebAR.Samples { public class GoToUrl : MonoBehaviour { [DllImport("__Internal")] private static extern void ShowConfirmUrl(string url); public void GoTo(string url){ #if UNITY_EDITOR || !UNITY_WEBGL Application.OpenURL(url); #else ShowConfirmUrl(url); #endif } } }