Browse Source

修改整体逻辑

“hujiajun” 5 months ago
parent
commit
11d051db32
100 changed files with 1658 additions and 567 deletions
  1. 3 2
      Assets/3.renderTexture
  2. 61 61
      Assets/AssetData/Excel/AutoCreateAsset/task0.asset
  3. 163 213
      Assets/AssetData/Excel/AutoCreateAsset/task1.asset
  4. 65 65
      Assets/AssetData/Excel/AutoCreateAsset/task2.asset
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      Assets/Imagine/Common/Plugins/ARCameraLib.jslib
  18. 2 43
      Assets/Scenes/Game.unity
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      Assets/StreamingAssets/ui/task_17.png.meta
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      Assets/StreamingAssets/ui/task_7.png.meta
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      Assets/StreamingAssets/ui/task_8.png
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      Assets/StreamingAssets/ui/task_8.png.meta
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      Assets/StreamingAssets/ui/task_9.png
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      Assets/StreamingAssets/ui/task_9.png.meta
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      Assets/StreamingAssets/ui/task_ce_1.png
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      Assets/StreamingAssets/ui/task_ce_1.png.meta
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      Assets/StreamingAssets/ui/task_ce_2.png
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      Assets/StreamingAssets/ui/task_ce_2.png.meta
  46. 53 94
      Assets/TaskManager.cs
  47. 6 0
      Assets/WebGLTemplates/iTracker/index.html
  48. 1 1
      Assets/old/GetTexture2D.cs
  49. 87 75
      Assets/old/SetWebGLText.cs
  50. 9 9
      Assets/old/UIBG.cs
  51. BIN
      Excel/.~task0.xlsx
  52. BIN
      Excel/.~task1.xlsx
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      Excel/.~task2.xlsx
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      Excel/TestConfig.xlsx
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      Excel/TestConfig的副本.xlsx
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      Excel/task0.xlsx
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      Excel/task1.xlsx
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      Excel/task2.xlsx
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      Game/Game/Build/Game.data.unityweb
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      Game/Game/Build/Game.framework.js.unityweb
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      Game/Game/Build/Game.loader.js
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      Game/Game/Build/Game.wasm.unityweb
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      Game/Game/StreamingAssets/1.mp4
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      Game/Game/StreamingAssets/AVProVideoSamples/Cones-Transparent-2K60-H264.mp4
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      Game/Game/StreamingAssets/AVProVideoSamples/RenderHeads-1080p30-H264.mp4
  72. BIN
      Game/Game/StreamingAssets/ShuZiDaPing/BG.png
  73. 1002 0
      Game/Game/StreamingAssets/ShuZiDaPing/Daping.unity
  74. 40 0
      Game/Game/StreamingAssets/ShuZiDaPing/New Render Texture.renderTexture
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      Game/Game/StreamingAssets/ShuZiDaPing/front.png
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      Game/Game/StreamingAssets/bgmain 1.png
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      Game/Game/StreamingAssets/bun33s.mp4
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      Game/Game/StreamingAssets/font.ttc
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      Game/Game/StreamingAssets/hls.min.js
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      Game/Game/StreamingAssets/loadab
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      Game/Game/StreamingAssets/stzhongs
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      Game/Game/StreamingAssets/ui/1.glb
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      Game/Game/StreamingAssets/ui/2.glb
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      Game/Game/StreamingAssets/ui/BG.webp
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      Game/Game/StreamingAssets/ui/Game_pintu_end.png
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      Game/Game/StreamingAssets/ui/Two_BG.png
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      Game/Game/StreamingAssets/ui/Two_BG_in.png
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      Game/Game/StreamingAssets/ui/ar_1.png
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      Game/Game/StreamingAssets/ui/ar_2.png
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      Game/Game/StreamingAssets/ui/backmain.png
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      Game/Game/StreamingAssets/ui/bg.png
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      Game/Game/StreamingAssets/ui/bg.wav
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      Game/Game/StreamingAssets/ui/choose_1.png
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      Game/Game/StreamingAssets/ui/close.png
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      Game/Game/StreamingAssets/ui/close_audio.png
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      Game/Game/StreamingAssets/ui/closebt2.png
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      Game/Game/StreamingAssets/ui/dadian.png
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      Game/Game/StreamingAssets/ui/daoju_.png
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      Game/Game/StreamingAssets/ui/daoju_1.png
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      Game/Game/StreamingAssets/ui/daoju_yuriting2.png

+ 3 - 2
Assets/3.renderTexture

@@ -10,8 +10,10 @@ RenderTexture:
   m_ImageContentsHash:
     serializedVersion: 2
     Hash: 00000000000000000000000000000000
+  m_ForcedFallbackFormat: 4
+  m_DownscaleFallback: 0
   m_IsAlphaChannelOptional: 0
-  serializedVersion: 6
+  serializedVersion: 5
   m_Width: 1080
   m_Height: 1920
   m_AntiAliasing: 1
@@ -22,7 +24,6 @@ RenderTexture:
   m_GenerateMips: 1
   m_SRGB: 0
   m_UseDynamicScale: 0
-  m_UseDynamicScaleExplicit: 0
   m_BindMS: 0
   m_EnableCompatibleFormat: 1
   m_EnableRandomWrite: 0

+ 61 - 61
Assets/AssetData/Excel/AutoCreateAsset/task0.asset

@@ -24,8 +24,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -48,8 +48,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -72,8 +72,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 0.7
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -96,8 +96,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 0.7
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -120,8 +120,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -144,8 +144,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -169,8 +169,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -193,8 +193,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -217,8 +217,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: task_1
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -241,8 +241,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: task_1
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -265,8 +265,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: task_1
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -289,8 +289,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -313,8 +313,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: task_2
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -337,8 +337,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -361,8 +361,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -385,8 +385,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: task_3
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -409,8 +409,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -433,8 +433,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -457,8 +457,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: task_4
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -481,8 +481,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -505,8 +505,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -528,9 +528,9 @@ MonoBehaviour:
     bgName: dialogbg
     imgName: dialogbg
     taskcheck: 
-    centerName: task_6
-    centersize: 1
-    lihuisize: 1
+    centerName: 
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -552,9 +552,9 @@ MonoBehaviour:
     bgName: dialogbg
     imgName: dialogbg
     taskcheck: 
-    centerName: task_6
-    centersize: 1
-    lihuisize: 1
+    centerName: 
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -573,12 +573,12 @@ MonoBehaviour:
     lihui: 
     info: "\u4F46\u4F60\u9690\u7EA6\u770B\u89C1\uFF0C\u5979\u7684\u5F71\u5B50\u91CC\uFF0C\u6709\u4EC0\u4E48\u4E1C\u897F\u5728\u52A8\u3002"
     info2: 
-    bgName: dialogbg
-    imgName: dialogbg
+    bgName: task_6
+    imgName: task_6
     taskcheck: 
-    centerName: task_6
-    centersize: 1
-    lihuisize: 1
+    centerName: 
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -601,8 +601,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -626,8 +626,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -650,8 +650,8 @@ MonoBehaviour:
     imgName: dialogbg
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -674,8 +674,8 @@ MonoBehaviour:
     imgName: one_end2
     taskcheck: 
     centerName: one_end
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 1
     isTuo: 0

File diff suppressed because it is too large
+ 163 - 213
Assets/AssetData/Excel/AutoCreateAsset/task1.asset


+ 65 - 65
Assets/AssetData/Excel/AutoCreateAsset/task2.asset

@@ -17,7 +17,7 @@ MonoBehaviour:
     xiansuos: 
     type: 0
     isNoshow: 0
-    lihui: 
+    lihui: task_ce_2
     info: "\u90A3\u662F\u5341\u5E74\u524D\u7684\u4E94\u6708\u521D\u4E94\uFF0C\u6211\u8BB0\u5F97\u5F88\u6E05\u695A\uFF0C\u6211\u90A3\u65F6\u5019\u4E03\u5C81\uFF0C\u8FD8\u662F\u8DB4\u5728\u963F\u5A18\u819D\u4E0A\u5435\u7740\u8981\u5403\u6885\u82B1\u9165\u7684\u5E74\u7EAA\u3002
       \u90A3\u5929\u963F\u7239\u96BE\u5F97\u559C\u6C14\u6D0B\u6D0B\u5730\u56DE\u6765\u3002"
     info2: 
@@ -25,8 +25,8 @@ MonoBehaviour:
     imgName: two_main_bg2
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -42,15 +42,15 @@ MonoBehaviour:
     xiansuos: 
     type: 0
     isNoshow: 0
-    lihui: 
+    lihui: task_ce_2
     info: "\u6211\u5BB6\u662F\u505A\u8239\u8FD0\u751F\u610F\u7684\uFF0C\u5F53\u65F6\u7B97\u4E2D\u7B49\u5546\u6237\uFF0C\u6709\u4E24\u8258\u5927\u8239\uFF0C\u4E94\u8258\u5C0F\u8239\u3002"
     info2: 
     bgName: two_main_bg
     imgName: two_main_bg2
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -66,15 +66,15 @@ MonoBehaviour:
     xiansuos: 
     type: 0
     isNoshow: 0
-    lihui: 
+    lihui: task_ce_2
     info: "\u5927\u8239\u4E00\u8258\u8DD1\u5927\u98DF\u7684\u7EBF\uFF0C\u4E00\u8258\u8DD1\u65E5\u672C\uFF0C\u5C0F\u8239\u5219\u628A\u5E26\u56DE\u6765\u7684\u5916\u56FD\u8D27\u8FD0\u5230\u957F\u5B89\u3002"
     info2: 
     bgName: two_main_bg
     imgName: two_main_bg2
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -90,15 +90,15 @@ MonoBehaviour:
     xiansuos: 
     type: 0
     isNoshow: 0
-    lihui: 
+    lihui: task_ce_2
     info: "\u963F\u5A18\u6E29\u67D4\uFF0C\u963F\u7239\u52E4\u52C9\uFF0C\u4ED6\u4EEC\u90FD\u975E\u5E38\u75BC\u6211\uFF0C\u6211\u4EEC\u4E00\u5BB6\u4EBA\u548C\u548C\u6C14\u6C14\uFF0C\u65E5\u5B50\u8FC7\u5F97\u7EA2\u7EA2\u706B\u706B\u2014\u2014\u76F4\u5230\u5341\u5E74\u524D\u7684\u5143\u6708\u521D\u4E94\u3002"
     info2: 
     bgName: two_main_bg
     imgName: two_main_bg2
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -114,15 +114,15 @@ MonoBehaviour:
     xiansuos: 
     type: 0
     isNoshow: 0
-    lihui: 
+    lihui: task_ce_2
     info: "\u963F\u7239\u5728\u6E2F\u53E3\u7FD8\u9996\u4EE5\u76FC\u3001\u7406\u5E94\u5982\u5F80\u5E38\u4E00\u6837\uFF0C\u6EE1\u8F7D\u73BB\u7483\u3001\u739B\u7459\u3001\u4E73\u9999\u3001\u6CA1\u836F\u3001\u5730\u6BEF\u3001\u5BB6\u5177\u8FD9\u4E9B\u8D27\u7269\u7684\u5546\u8239\u6CA1\u6709\u56DE\u6765\uFF0C\u56DE\u6765\u7684\u522B\u5BB6\u5546\u8239\u634E\u6765\u7684\u4FE1\u606F\uFF1A\u6211\u5BB6\u7684\u8239\uFF0C\u6C89\u4E86\u3002"
     info2: 
     bgName: two_main_bg
     imgName: two_main_bg2
     taskcheck: 
     centerName: 
-    centersize: 1
-    lihuisize: 1
+    centersize: 0.5
+    lihuisize: 0.5
     perbName: 
     isClose: 0
     isTuo: 0
@@ -138,15 +138,15 @@ MonoBehaviour:
     xiansuos: 
     type: 0
     isNoshow: 0
-    lihui: 
+    lihui: task_ce_2
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     bgName: two_main_bg
     imgName: two_main_bg2
     taskcheck: 
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@@ -186,7 +186,7 @@ MonoBehaviour:
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     imgName: two_main_bg2
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@@ -235,15 +235,15 @@ MonoBehaviour:
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     imgName: two_main_bg2
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     imgName: two_main_bg2
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     imgName: two_main_bg2
     taskcheck: 
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@@ -452,15 +452,15 @@ MonoBehaviour:
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     imgName: two_main_bg2
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@@ -476,15 +476,15 @@ MonoBehaviour:
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     imgName: two_main_bg2
     taskcheck: 
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@@ -500,7 +500,7 @@ MonoBehaviour:
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     taskcheck: 
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@@ -533,8 +533,8 @@ MonoBehaviour:
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@@ -7,6 +7,10 @@ mergeInto(LibraryManager.library, {
     {
         window.StartWebcam();
     },
+    WebGLShowWx: function(url)
+    {
+        window.ShowWx(UTF8ToString(url));
+    },
     WebGLIsCameraStarted: function()
     {
         if(!window.arCamera){

File diff suppressed because it is too large
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@@ -1,5 +1,5 @@
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   externalObjects: {}
   userData: 

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Assets/StreamingAssets/ui/task_ce_1.png


+ 7 - 0
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@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 652ff1b3e2f95477c9b5993d58c8ddea
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
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+ 7 - 0
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@@ -0,0 +1,7 @@
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+guid: bdba61eb459bb4b099952c191cd8b850
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 53 - 94
Assets/TaskManager.cs

@@ -1,21 +1,25 @@
 
-using System;
-using System.Collections;
+using System;
+using System.Collections;
 using System.Collections.Generic;
-using Imagine.WebAR;
+using Imagine.WebAR;
 using Nfynt;
 using TMPro;
 using TriLibCore;
 using UnityEngine;
 using UnityEngine.UI;
+using DG.Tweening;
 using static TaskConfig;
 using static TaskConfig.windowItemGameObject;
+using System.Runtime.InteropServices;
 
 public class TaskManager : MonoBehaviour
 {
+    [DllImport("__Internal")] private static extern void WebGLShowWx(string settings);
+    public GameObject backgo;
     public GameObject HtmlBG;
     public UserInfo myInfo;
-    public ARCamera ar;
+    //public ARCamera ar;
     public List<TestConfigExcelData> tconfigs;
     public TestConfigExcelData ntconfig;
 
@@ -27,7 +31,8 @@ public class TaskManager : MonoBehaviour
     public GameObject prebg;
     public GameObject Closebt;
     public GameObject Closebt2;
-    public TextMeshProUGUI dialogueText;
+    //public TextMeshProUGUI dialogueText;
+    public Text dialogueText;
 
     public GameObject Main;
     public GameObject Sence;
@@ -98,7 +103,7 @@ public class TaskManager : MonoBehaviour
 
         if (PlayerPrefs.GetInt("isend") != 1)
         {
-            
+            backgo.SetActive(false);
             myInfo.taskIndex = PlayerPrefs.GetInt("nowTaskIndex");
             myInfo.taskCt = PlayerPrefs.GetInt("nowTaskCt");
 
@@ -112,6 +117,7 @@ public class TaskManager : MonoBehaviour
 
         else
         {
+            backgo.SetActive(false);
 
             Main.SetActive(true);
             Sence.SetActive(false);
@@ -120,8 +126,10 @@ public class TaskManager : MonoBehaviour
     bool isclickxumu;
     public void gotoxumu()
     {
+        SetWebGLText.Instance.clearTexture();
         if (PlayerPrefs.GetInt("isend") == 1)
         {
+            backgo.SetActive(true);
             isEnd = false;
             isclickxumu = true;
             nowTaskCt = 0;
@@ -147,6 +155,7 @@ public class TaskManager : MonoBehaviour
         nextTask();
         Main.SetActive(false);
         Sence.SetActive(true);
+            backgo.SetActive(PlayerPrefs.GetInt("isend") == 1);
     }
     GameObject hc;
 
@@ -155,15 +164,19 @@ public class TaskManager : MonoBehaviour
     public GameObject rawjingzi;
     private IEnumerator checktaskSence(TestConfigExcelItem ti)
     {
+            backgo.SetActive(PlayerPrefs.GetInt("isend") == 1);
         if(hc)
         {
             Destroy(hc);
             hc = null;
         }
-
-        dialogueText.text = ti.info;
+        dialogueText.DOKill();
+        dialogueText.text="";
+        dialogueText.DOText(ti.info,2f);
+       // dialogueText.text = ti.info;
         if(iidex==1&& ti.info2!="")
-            dialogueText.text = ti.info2;
+            dialogueText.DOText(ti.info2,2f);
+            //dialogueText.text = ti.info2;
 
         
         getTexture(ti.bgName, (tex) => {
@@ -182,6 +195,7 @@ public class TaskManager : MonoBehaviour
         getTexture(ti.lihui, (tex) => {
             if (tex)
             {
+                lihui.GetComponent<RectTransform>().sizeDelta = new Vector2(tex.width, tex.height);
                 lihui.texture = tex;
                 lihui.color = new Color(bg.color.r, bg.color.g, bg.color.b, 1);
                 lihui.transform.localScale = new Vector3(ti.lihuisize, ti.lihuisize, ti.lihuisize);
@@ -259,11 +273,7 @@ public class TaskManager : MonoBehaviour
         switch (ti.type)
         {
             case TaskType.Dialogue:
-                if (isarinit)
-                {
-                    //wtracker.StopTracker();
-                    ar.PauseCamera();
-                }
+            
                 ar_2img.SetActive(false);
                 ar_1img.SetActive(false);
                 Main.SetActive(false);
@@ -276,85 +286,16 @@ public class TaskManager : MonoBehaviour
                 rawjingzi.SetActive(ti.isTuo);
                 break;
             case TaskType.Xiansuo:
-                if (isarinit)
-                {
-                    ar.PauseCamera();
-                }
                 Main.SetActive(false);
                 Sence.SetActive(true);
                 xiansuo.SetActive(true);
                 break;
             case TaskType.ARTask:
-                if (!isarinit)
-                {
-                    ar.InitAR();
-                    isarinit = true;
-                    Invoke("yanchi", 2f);
-
-                }
-                else
-                {
-
-                    bigbg.color = new Color(bigbg.color.r, bigbg.color.g, bigbg.color.b, 0);
-                    imgbg.color = new Color(imgbg.color.r, imgbg.color.g, imgbg.color.b, 0);
-                    ar.UnpauseCamera();
-                }
-                if (ti.isARSao)
-                {
-                    shibie.SetActive(true);
-                    itracker.gameObject.SetActive(true);
-                    //wtracker.StartTracker();
-                    wtracker.ResetOrigin();
-
-                    switch (ti.arid)
-                    {
-                        case 1:
-
-                            ar_1glb.SetActive(false);
-                            ar_2glb.SetActive(false);
-                            ar_1img.SetActive(ti.isARSao);
-                            ar_2img.SetActive(false);
-                            break;
-                        case 2:
-                            ar_1glb.SetActive(false);
-                            ar_2glb.SetActive(false);
-                            ar_2img.SetActive(ti.isARSao);
-                            ar_1img.SetActive(false);
-                            break;
-
-                    }
-                }
-                else
-                {
-                    switch (ti.arid)
-                    {
-                        case 1:
-
-                            ar_1glb.SetActive(true);
-                            ar_2glb.SetActive(false);
-                            break;
-                        case 2:
-                            ar_1glb.SetActive(false);
-                            ar_2glb.SetActive(true);
-                            break;
-
-                    }
-                    ar_2img.SetActive(false);
-                    ar_1img.SetActive(false);
-
-                    if (dialogueText.text=="")
-                     dialogueText.text = "点击对话框继续";
-                    itracker.gameObject.SetActive(false);
-                   
-                }
-                arcount = ti.arid;
+                WebGLShowWx(ti.info);
+                nextTask();
               //  Main.SetActive(false);
                 break;
             case TaskType.SkipSence:
-                if (isarinit)
-                {
-                    ar.PauseCamera();
-                }
                 switch (ti.guochang)
                 {
                     case "daoju":
@@ -393,6 +334,11 @@ public class TaskManager : MonoBehaviour
                                     v.GetComponent<NVideoPlayer>().Play();
 
                             }
+                            else{
+
+                                if (!v.GetComponent<NVideoPlayer>().IsPlaying)
+                                    v.GetComponent<NVideoPlayer>().Play();
+                            }
 
 
                             if (!ti.isguochangskip)
@@ -418,10 +364,6 @@ public class TaskManager : MonoBehaviour
                 }
                 break;
             case TaskType.InputTask:
-                if (isarinit)
-                {
-                    ar.PauseCamera();
-                }
                 inputbt.SetActive(true);
                 ar_2img.SetActive(false);
                 ar_1img.SetActive(false);
@@ -436,10 +378,6 @@ public class TaskManager : MonoBehaviour
                 break;
             case TaskType.ChooseTask:
 
-                if (isarinit)
-                {
-                    ar.PauseCamera();
-                }
                 ar_2img.SetActive(false);
                 ar_1img.SetActive(false);
                 Main.SetActive(false);
@@ -531,9 +469,20 @@ public class TaskManager : MonoBehaviour
 
         saveindex(true);
     }
+    void isClickfalse()
+    {
+        isClick=false;
+    }
+    bool isClick =false;
     bool isEnd;
     public void nextTask()
     {
+        if(isClick)
+        {
+            //return;
+        }
+        Invoke("isClickfalse",1f);
+        isClick=true;
         if(nowTaskItem.type == TaskType.InputTask)
         {
             Inputgo.GetComponent<InputField>().text = "";
@@ -593,6 +542,16 @@ public class TaskManager : MonoBehaviour
 
     }
 
+    public void gotomain()
+    {
+            backgo.SetActive(false);
+
+        Main.SetActive(true);
+        Sence.SetActive(false);
+                centerbg.color = new Color(bg.color.r, bg.color.g, bg.color.b, 0);
+
+    }
+
     public static void getTexture(string m_url, Action<Texture2D> callback)
     {
         if (m_url == "" || m_url == null)
@@ -646,7 +605,7 @@ public class TaskManager : MonoBehaviour
                 centerbg2.GetComponent<RectTransform>().sizeDelta = new Vector2(tex.width, tex.height);
                 centerbg2.texture = tex;
                 centerbg2.color = new Color(bg.color.r, bg.color.g, bg.color.b, 1);
-                centerbg2.transform.localScale = new Vector3(0.95f, 0.95f, 0.95f);
+                centerbg2.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
                 centerbg2.gameObject.SetActive(true);
             }
             else

+ 6 - 0
Assets/WebGLTemplates/iTracker/index.html

@@ -136,6 +136,7 @@
     </div>-->
     <div class="loading" id="loadingbar" style="display:none;"></div>
 
+    <script type="text/javascript" src="https://res.wx.qq.com/open/js/jweixin-1.3.2.js"></script>
     <script src="arcamera.js" type="text/javascript"></script>
     <script src="itracker.js" type="text/javascript"></script>
     <script src="wtracker.js" type="text/javascript"></script>
@@ -256,6 +257,11 @@
                     window.requestingForPermissions = false;
                 }           
             }
+            function ShowWx(urls)
+            {
+                console.log("Waiting for permissions..."+urls);
+                wx.miniProgram.navigateTo({url: urls});
+            }
             async function StartWebcam(){
                 await RequestWebcam();
                 console.log("StartWebcam")

+ 1 - 1
Assets/old/GetTexture2D.cs

@@ -14,6 +14,6 @@ public class GetTexture2D : MonoBehaviour
         SetWebGLText.Instance.GetTexture(filePath+".png", (Texture2D t2d)=> {
 
             GetComponent<RawImage>().texture = t2d;
-        });
+        },true);
     }
 }

+ 87 - 75
Assets/old/SetWebGLText.cs

@@ -1,7 +1,7 @@
 using System;
 using System.Collections;
 using System.Collections.Generic;
-using System.Threading.Tasks;
+using System.Threading.Tasks;
 using UnityEngine;
 using UnityEngine.Networking;
 
@@ -17,57 +17,58 @@ public class SetWebGLText : MonoBehaviour
         Instance = this;
      //   webglfont = font;
         StartCoroutine(LoadAB());
-    }
-
-
+    }
+
+
     IEnumerator DownloadImageMac(callback url)
-    {
-        string filePath = url.url;
-
+    {
+        string filePath = url.url;
+
         if (!stlist.ContainsKey(url.url))
-        {
-            if (System.IO.File.Exists(filePath))
-            {
-                Task<byte[]> fileData = System.IO.File.ReadAllBytesAsync(filePath);
-                while (!fileData.IsCompleted)
-                {
-                    yield return null;
-                }
-                Texture2D texture = new Texture2D(2, 2);
-                if (texture.LoadImage(fileData.Result))
-                {
-                    if(stlist.Count>10)
-                    {
-                        foreach(var key in stlist.Keys)
-                        {
-                            stlist.Remove(key);
-                            break;
-                        }
-                    }
-                    stlist.Add(url.url, texture);
-                    url.msg.Invoke(texture);
-                    isload = false;
-                }
-            }
-            else
-            {
-                isload = false;
-                Debug.LogError("Failed to download image   "+ filePath);
-
-            }
+        {
+            if (System.IO.File.Exists(filePath))
+            {
+                Task<byte[]> fileData = System.IO.File.ReadAllBytesAsync(filePath);
+                while (!fileData.IsCompleted)
+                {
+                    yield return null;
+                }
+                Texture2D texture = new Texture2D(2, 2);
+                if (texture.LoadImage(fileData.Result))
+                {
+                    if(stlist.Count>10)
+                    {
+                        foreach(var key in stlist.Keys)
+                        {
+                            stlist.Remove(key);
+                            break;
+                        }
+                    }
+                    if(!url.isyongjiu)
+                        stlist.Add(url.url, texture);
+                    url.msg.Invoke(texture);
+                    isload = false;
+                }
+            }
+            else
+            {
+                isload = false;
+                Debug.LogError("Failed to download image   "+ filePath);
+
+            }
         }
-        else
-        {
+        else
+        {
             yield return null;
             url.msg.Invoke(stlist[url.url]);
-            isload = false;
+            isload = false;
         }
     }
 
     public static TaskConfig tc;
 
     IEnumerator LoadAB()
-    {
+    {
         string filePath = System.IO.Path.Combine(Application.streamingAssetsPath, "loadab");
         //UnityWebRequest request = UnityWebRequest.Get(filePath);
 
@@ -89,33 +90,34 @@ public class SetWebGLText : MonoBehaviour
     Queue<callbackBD> dlbd = new Queue<callbackBD>();
     public void GetBD(string url, Action<GameObject> msg)
     {
-        if (sbdtlist.ContainsKey(url))
-        {
-            msg.Invoke(sbdtlist[url]);
-        }
-        else
-        {
-
-            callbackBD cb = new callbackBD();
-            cb.url = url;
-            cb.msg = msg;
-            dlbd.Enqueue(cb);
+        if (sbdtlist.ContainsKey(url))
+        {
+            msg.Invoke(sbdtlist[url]);
+        }
+        else
+        {
+
+            callbackBD cb = new callbackBD();
+            cb.url = url;
+            cb.msg = msg;
+            dlbd.Enqueue(cb);
         }
     }
     Queue<callback> dl = new Queue<callback>();
-    public void GetTexture(string url,Action<Texture2D> msg)
+    public void GetTexture(string url,Action<Texture2D> msg,bool isyongjiu=false)
     {
-        if(stlist.ContainsKey(url))
-        {
-            msg.Invoke(stlist[url]);
-        }
-        else
-        {
-
-            callback cb = new callback();
-            cb.url = url;
-            cb.msg = msg;
-            dl.Enqueue(cb);
+        if(stlist.ContainsKey(url))
+        {
+            msg.Invoke(stlist[url]);
+        }
+        else
+        {
+
+            callback cb = new callback();
+            cb.isyongjiu =isyongjiu;
+            cb.url = url;
+            cb.msg = msg;
+            dl.Enqueue(cb);
         }
     }
     bool isload;
@@ -125,7 +127,7 @@ public class SetWebGLText : MonoBehaviour
         if (dl.Count > 0 && !isload)
         {
             isload = true;
-            callback cb = dl.Dequeue();
+            callback cb = dl.Dequeue();
 #if UNITY_EDITOR
             StartCoroutine(DownloadImageMac(cb));
 #else
@@ -135,16 +137,16 @@ public class SetWebGLText : MonoBehaviour
         if (dlbd.Count > 0 && !isbdload)
         {
             isbdload = true;
-            callbackBD cb = dlbd.Dequeue();
+            callbackBD cb = dlbd.Dequeue();
 
             StartCoroutine(DownloadBD(cb));
 
         }
-    }
+    }
+
 
-
     IEnumerator DownloadBD(callbackBD cbd)
-    {
+    {
         string filePath = System.IO.Path.Combine(Application.streamingAssetsPath+"/bd", cbd.url);
         //UnityWebRequest request = UnityWebRequest.Get(filePath);
 
@@ -162,8 +164,16 @@ public class SetWebGLText : MonoBehaviour
                 Debug.Log(filePath);
             }
         }
-    }
-    Dictionary<string, Texture2D> stlist = new Dictionary<string, Texture2D>();
+    }
+    public void clearTexture()
+    {
+        foreach (string i in stlist.Keys)
+        {
+           Destroy(stlist[i]);
+        }
+        stlist.Clear();
+    }
+    public Dictionary<string, Texture2D> stlist = new Dictionary<string, Texture2D>();
     Dictionary<string, GameObject> sbdtlist = new Dictionary<string, GameObject>();
 
     IEnumerator DownloadImage(callback url)
@@ -183,7 +193,8 @@ public class SetWebGLText : MonoBehaviour
 
 
                 Texture2D tex = ((DownloadHandlerTexture)m_webrequest.downloadHandler).texture;
-                stlist.Add(url.url, tex);
+                if(!url.isyongjiu)
+                    stlist.Add(url.url, tex);
                 url.msg.Invoke(tex);
                 isload = false;
             }
@@ -199,11 +210,12 @@ public class SetWebGLText : MonoBehaviour
 
     public class callback
     {
+        public bool isyongjiu;
         public string url;
         public Action<Texture2D> msg;
-    }
-
-
+    }
+
+
 
 
     public class callbackBD

+ 9 - 9
Assets/old/UIBG.cs

@@ -13,16 +13,16 @@ public class UIBG : MonoBehaviour
 
     // Update is called once per frame
     void Update()
-    {
-        float bl = (float)Screen.width / this.GetComponent<RectTransform>().sizeDelta.x;
+    {
+        float bl = (float)Screen.width / this.GetComponent<RectTransform>().sizeDelta.x;
         float bl2 = (float)Screen.height / this.GetComponent<RectTransform>().sizeDelta.y;
-        if (Screen.width > Screen.height)
-        {
-            this.transform.localScale = new Vector3(bl2,bl2,bl2);
-        }else
-        {
-            this.transform.localScale = new Vector3(bl, bl, bl);
-
+        if (Screen.width > Screen.height)
+        {
+            this.transform.localScale = new Vector3(bl2,bl2,bl2);
+        }else
+        {
+            this.transform.localScale = new Vector3(bl, bl, bl);
+
         }
     }
 }

BIN
Excel/.~task0.xlsx


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Excel/.~task1.xlsx


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Excel/.~task2.xlsx


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Excel/TestConfig.xlsx


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Excel/TestConfig的副本.xlsx


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Excel/task0.xlsx


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Excel/task1.xlsx


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Excel/task2.xlsx


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+ 0 - 0
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+ 1002 - 0
Game/Game/StreamingAssets/ShuZiDaPing/Daping.unity

@@ -0,0 +1,1002 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
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+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_OcclusionBakeSettings:
+    smallestOccluder: 5
+    smallestHole: 0.25
+    backfaceThreshold: 100
+  m_SceneGUID: 00000000000000000000000000000000
+  m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 9
+  m_Fog: 0
+  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+  m_FogMode: 3
+  m_FogDensity: 0.01
+  m_LinearFogStart: 0
+  m_LinearFogEnd: 300
+  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+  m_AmbientIntensity: 1
+  m_AmbientMode: 0
+  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+  m_HaloStrength: 0.5
+  m_FlareStrength: 1
+  m_FlareFadeSpeed: 3
+  m_HaloTexture: {fileID: 0}
+  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+  m_DefaultReflectionMode: 0
+  m_DefaultReflectionResolution: 128
+  m_ReflectionBounces: 1
+  m_ReflectionIntensity: 1
+  m_CustomReflection: {fileID: 0}
+  m_Sun: {fileID: 0}
+  m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
+  m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 12
+  m_GIWorkflowMode: 1
+  m_GISettings:
+    serializedVersion: 2
+    m_BounceScale: 1
+    m_IndirectOutputScale: 1
+    m_AlbedoBoost: 1
+    m_EnvironmentLightingMode: 0
+    m_EnableBakedLightmaps: 1
+    m_EnableRealtimeLightmaps: 0
+  m_LightmapEditorSettings:
+    serializedVersion: 12
+    m_Resolution: 2
+    m_BakeResolution: 40
+    m_AtlasSize: 1024
+    m_AO: 0
+    m_AOMaxDistance: 1
+    m_CompAOExponent: 1
+    m_CompAOExponentDirect: 0
+    m_ExtractAmbientOcclusion: 0
+    m_Padding: 2
+    m_LightmapParameters: {fileID: 0}
+    m_LightmapsBakeMode: 1
+    m_TextureCompression: 1
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+    m_ReflectionCompression: 2
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+    m_PVREnvironmentSampleCount: 256
+    m_PVREnvironmentReferencePointCount: 2048
+    m_PVRFilteringMode: 1
+    m_PVRDenoiserTypeDirect: 1
+    m_PVRDenoiserTypeIndirect: 1
+    m_PVRDenoiserTypeAO: 1
+    m_PVRFilterTypeDirect: 0
+    m_PVRFilterTypeIndirect: 0
+    m_PVRFilterTypeAO: 0
+    m_PVREnvironmentMIS: 1
+    m_PVRCulling: 1
+    m_PVRFilteringGaussRadiusDirect: 1
+    m_PVRFilteringGaussRadiusIndirect: 5
+    m_PVRFilteringGaussRadiusAO: 2
+    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+    m_PVRFilteringAtrousPositionSigmaIndirect: 2
+    m_PVRFilteringAtrousPositionSigmaAO: 1
+    m_ExportTrainingData: 0
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