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- #if !UNITY_WSA_10_0
- using OpenCVForUnity.CoreModule;
- using OpenCVForUnity.UtilsModule;
- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- namespace OpenCVForUnity.DnnModule {
- // C++: class Layer
- //javadoc: Layer
- public class Layer : Algorithm {
- protected override void Dispose(bool disposing) {
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- try {
- if (disposing) {
- }
- if (IsEnabledDispose) {
- if (nativeObj != IntPtr.Zero)
- dnn_Layer_delete(nativeObj);
- nativeObj = IntPtr.Zero;
- }
- } finally {
- base.Dispose(disposing);
- }
- #else
- return;
- #endif
- }
- protected internal Layer(IntPtr addr)
- : base(addr) {
- }
- // internal usage only
- public static new Layer __fromPtr__(IntPtr addr) {
- return new Layer(addr);
- }
- //
- // C++: int cv::dnn::Layer::outputNameToIndex(String outputName)
- //
- //javadoc: Layer::outputNameToIndex(outputName)
- public int outputNameToIndex(string outputName) {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- int retVal = dnn_Layer_outputNameToIndex_10(nativeObj, outputName);
- return retVal;
- #else
- return -1;
- #endif
- }
- //
- // C++: void cv::dnn::Layer::finalize(vector_Mat inputs, vector_Mat& outputs)
- //
- //javadoc: Layer::finalize(inputs, outputs)
- public void finalize(List<Mat> inputs, List<Mat> outputs) {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- Mat inputs_mat = Converters.vector_Mat_to_Mat(inputs);
- Mat outputs_mat = new Mat();
- dnn_Layer_finalize_10(nativeObj, inputs_mat.nativeObj, outputs_mat.nativeObj);
- Converters.Mat_to_vector_Mat(outputs_mat, outputs);
- outputs_mat.release();
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::dnn::Layer::run(vector_Mat inputs, vector_Mat& outputs, vector_Mat& internals)
- //
- //javadoc: Layer::run(inputs, outputs, internals)
- [Obsolete("This method is deprecated.")]
- public void run(List<Mat> inputs, List<Mat> outputs, List<Mat> internals) {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- Mat inputs_mat = Converters.vector_Mat_to_Mat(inputs);
- Mat outputs_mat = new Mat();
- Mat internals_mat = Converters.vector_Mat_to_Mat(internals);
- dnn_Layer_run_10(nativeObj, inputs_mat.nativeObj, outputs_mat.nativeObj, internals_mat.nativeObj);
- Converters.Mat_to_vector_Mat(outputs_mat, outputs);
- outputs_mat.release();
- Converters.Mat_to_vector_Mat(internals_mat, internals);
- internals_mat.release();
- return;
- #else
- return;
- #endif
- }
- //
- // C++: vector_Mat Layer::blobs
- //
- //javadoc: Layer::get_blobs()
- public List<Mat> get_blobs() {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- List<Mat> retVal = new List<Mat>();
- Mat retValMat = new Mat(dnn_Layer_get_1blobs_10(nativeObj));
- Converters.Mat_to_vector_Mat(retValMat, retVal);
- return retVal;
- #else
- return null;
- #endif
- }
- //
- // C++: void Layer::blobs
- //
- //javadoc: Layer::set_blobs(blobs)
- public void set_blobs(List<Mat> blobs) {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- Mat blobs_mat = Converters.vector_Mat_to_Mat(blobs);
- dnn_Layer_set_1blobs_10(nativeObj, blobs_mat.nativeObj);
- return;
- #else
- return;
- #endif
- }
- //
- // C++: String Layer::name
- //
- //javadoc: Layer::get_name()
- public string get_name() {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- string retVal = Marshal.PtrToStringAnsi(dnn_Layer_get_1name_10(nativeObj));
- return retVal;
- #else
- return null;
- #endif
- }
- //
- // C++: String Layer::type
- //
- //javadoc: Layer::get_type()
- public string get_type() {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- string retVal = Marshal.PtrToStringAnsi(dnn_Layer_get_1type_10(nativeObj));
- return retVal;
- #else
- return null;
- #endif
- }
- //
- // C++: int Layer::preferableTarget
- //
- //javadoc: Layer::get_preferableTarget()
- public int get_preferableTarget() {
- ThrowIfDisposed();
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- int retVal = dnn_Layer_get_1preferableTarget_10(nativeObj);
- return retVal;
- #else
- return -1;
- #endif
- }
- #if (UNITY_ANDROID && !UNITY_EDITOR)
- const string LIBNAME = "opencvforunity";
-
- // C++: int cv::dnn::Layer::outputNameToIndex(String outputName)
- [DllImport(LIBNAME)]
- private static extern int dnn_Layer_outputNameToIndex_10(IntPtr nativeObj, string outputName);
- // C++: void cv::dnn::Layer::finalize(vector_Mat inputs, vector_Mat& outputs)
- [DllImport(LIBNAME)]
- private static extern void dnn_Layer_finalize_10(IntPtr nativeObj, IntPtr inputs_mat_nativeObj, IntPtr outputs_mat_nativeObj);
- // C++: void cv::dnn::Layer::run(vector_Mat inputs, vector_Mat& outputs, vector_Mat& internals)
- [DllImport(LIBNAME)]
- private static extern void dnn_Layer_run_10(IntPtr nativeObj, IntPtr inputs_mat_nativeObj, IntPtr outputs_mat_nativeObj, IntPtr internals_mat_nativeObj);
- // C++: vector_Mat Layer::blobs
- [DllImport(LIBNAME)]
- private static extern IntPtr dnn_Layer_get_1blobs_10(IntPtr nativeObj);
- // C++: void Layer::blobs
- [DllImport(LIBNAME)]
- private static extern void dnn_Layer_set_1blobs_10(IntPtr nativeObj, IntPtr blobs_mat_nativeObj);
- // C++: String Layer::name
- [DllImport(LIBNAME)]
- private static extern IntPtr dnn_Layer_get_1name_10(IntPtr nativeObj);
- // C++: String Layer::type
- [DllImport(LIBNAME)]
- private static extern IntPtr dnn_Layer_get_1type_10(IntPtr nativeObj);
- // C++: int Layer::preferableTarget
- [DllImport(LIBNAME)]
- private static extern int dnn_Layer_get_1preferableTarget_10(IntPtr nativeObj);
- // native support for java finalize()
- [DllImport(LIBNAME)]
- private static extern void dnn_Layer_delete(IntPtr nativeObj);
- #endif
- }
- }
- #endif
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