AlphaSelfIllum_LiveMusic.shader 521 B

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  1. Shader "AlphaSelfIllum" {
  2. Properties {
  3. _Color ("Color Tint", Color) = (1,1,1,1)
  4. _MainTex ("SelfIllum Color (RGB) Alpha (A)", 2D) = "white"
  5. }
  6. Category {
  7. Lighting On
  8. ZWrite Off
  9. Cull Back
  10. Blend SrcAlpha OneMinusSrcAlpha
  11. Tags {Queue=Transparent}
  12. SubShader {
  13. Material {
  14. Emission [_Color]
  15. }
  16. Pass {
  17. SetTexture [_MainTex] {
  18. Combine Texture * Primary, Texture * Primary
  19. }
  20. }
  21. }
  22. }
  23. }