SFX_SelfDestroyer.cs 286 B

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  1. // ReSharper disable once CheckNamespace
  2. namespace QFX.SFX
  3. {
  4. public class SFX_SelfDestroyer : SFX_ControlledObject
  5. {
  6. public float LifeTime;
  7. public override void Run()
  8. {
  9. base.Run();
  10. Destroy(gameObject, LifeTime);
  11. }
  12. }
  13. }