car__man01_man.FBX.meta 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. fileFormatVersion: 2
  2. guid: 39d2c8eac95615247b1b8d35b6d82f8e
  3. ModelImporter:
  4. serializedVersion: 26
  5. internalIDToNameTable:
  6. - first:
  7. 74: 1827226128182048838
  8. second: Take 001
  9. externalObjects: {}
  10. materials:
  11. importMaterials: 1
  12. materialName: 0
  13. materialSearch: 1
  14. materialLocation: 1
  15. animations:
  16. legacyGenerateAnimations: 4
  17. bakeSimulation: 0
  18. resampleCurves: 1
  19. optimizeGameObjects: 0
  20. motionNodeName:
  21. rigImportErrors:
  22. rigImportWarnings:
  23. animationImportErrors:
  24. animationImportWarnings:
  25. animationRetargetingWarnings:
  26. animationDoRetargetingWarnings: 0
  27. importAnimatedCustomProperties: 0
  28. importConstraints: 0
  29. animationCompression: 1
  30. animationRotationError: 0.5
  31. animationPositionError: 0.5
  32. animationScaleError: 0.5
  33. animationWrapMode: 0
  34. extraExposedTransformPaths: []
  35. extraUserProperties: []
  36. clipAnimations: []
  37. isReadable: 0
  38. meshes:
  39. lODScreenPercentages: []
  40. globalScale: 1
  41. meshCompression: 0
  42. addColliders: 0
  43. useSRGBMaterialColor: 1
  44. sortHierarchyByName: 1
  45. importVisibility: 1
  46. importBlendShapes: 1
  47. importCameras: 1
  48. importLights: 1
  49. swapUVChannels: 0
  50. generateSecondaryUV: 0
  51. useFileUnits: 1
  52. keepQuads: 0
  53. weldVertices: 1
  54. preserveHierarchy: 0
  55. skinWeightsMode: 0
  56. maxBonesPerVertex: 4
  57. minBoneWeight: 0.001
  58. meshOptimizationFlags: -1
  59. indexFormat: 0
  60. secondaryUVAngleDistortion: 8
  61. secondaryUVAreaDistortion: 15.000001
  62. secondaryUVHardAngle: 88
  63. secondaryUVPackMargin: 4
  64. useFileScale: 1
  65. tangentSpace:
  66. normalSmoothAngle: 60
  67. normalImportMode: 0
  68. tangentImportMode: 3
  69. normalCalculationMode: 4
  70. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  71. blendShapeNormalImportMode: 1
  72. normalSmoothingSource: 0
  73. referencedClips:
  74. - 1eb5bfc3a77688f4f845aa61a2d88b48
  75. - 2073cfca70ae434459e5a38f5c195fbf
  76. importAnimation: 1
  77. copyAvatar: 0
  78. humanDescription:
  79. serializedVersion: 3
  80. human: []
  81. skeleton: []
  82. armTwist: 0.5
  83. foreArmTwist: 0.5
  84. upperLegTwist: 0.5
  85. legTwist: 0.5
  86. armStretch: 0.05
  87. legStretch: 0.05
  88. feetSpacing: 0
  89. globalScale: 1
  90. rootMotionBoneName:
  91. hasTranslationDoF: 0
  92. hasExtraRoot: 0
  93. skeletonHasParents: 1
  94. lastHumanDescriptionAvatarSource: {instanceID: 0}
  95. animationType: 2
  96. humanoidOversampling: 1
  97. additionalBone: 0
  98. userData:
  99. assetBundleName:
  100. assetBundleVariant: