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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using UnityEngine;
- public sealed class TweenAnimator : Tweener
- {
- [SerializeField]
- Animator m_Animator;
- public Animator animator {
- get {
- return m_Animator;
- }
- }
- protected override void OnUpdate(float factor, bool isFinished)
- {
- throw new NotImplementedException();
- }
- }
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