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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Menu : MonoBehaviour
- {
- public GameObject map_3D;
- public GameObject switchRoute;
- public void OpenSwitchRoute( bool state)
- {
- map_3D.SetActive(state);
- switchRoute.SetActive(state);
- }
-
- }
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