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- using DG.Tweening;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class RobotShow : MonoBehaviour
- {
- public GameObject mRobot;
- public Material material;
- public void OnEnable()
- {
- material.color = new Color(material.color.r, material.color.g, material.color.b, 0);
- material.DOColor(new Color(material.color.r, material.color.g, material.color.b, 1), 3f);
- StartCoroutine(OpenRobot());
- }
- IEnumerator OpenRobot()
- {
- yield return new WaitForSeconds(2.9f);
- mRobot.SetActive(true);
-
- gameObject.SetActive(false);
- }
- }
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