SlamSettings.cs 311 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. [CreateAssetMenu(menuName = "SCConfig/SlamSettingsConfig")]
  6. public class SlamSettings : ScriptableObject {
  7. [Serializable]
  8. public enum Slam{
  9. SVR,
  10. OTHER,
  11. }
  12. public Slam slamSelect;
  13. }