MenuShadowSystem.cs 513 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEditor;
  5. namespace SC.Menu {
  6. public class MenuShadowSystem : MenuBase {
  7. [MenuItem("GameObject/ShadowSDK/ShadowSystem", false, 10)]
  8. public static void createAction() {
  9. CreatePrefab("Prefabs/ShadowSystem");
  10. }
  11. [MenuItem("ShadowSDK/ShadowSystem", false, 10)]
  12. public static void createAction1() {
  13. CreatePrefab("Prefabs/ShadowSystem");
  14. }
  15. }
  16. }