MenuRoundButton.cs 357 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEditor;
  5. namespace SC.Menu {
  6. public class MenuRoundButton : MenuBase {
  7. [MenuItem("GameObject/ShadowSDK/SCRoundButton", false, 200)]
  8. public static void createRoundButton() {
  9. CreatePrefab("Prefabs/SCRoundButton");
  10. }
  11. }
  12. }