FINGER.cs 286 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace SC.XR.Unity.Module_InputSystem.InputDeviceHand {
  5. public enum FINGER {
  6. thumb = 0,/// 大拇指
  7. forefinger, ///食指
  8. middle,///中指
  9. ring,///无名指
  10. small,///小拇指
  11. }
  12. }