12345678910111213141516171819202122232425262728293031323334 |
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC {
- public abstract class ModelGCBase : ModelBase {
- public InputDeviceGCPartUI inputDeviceGCPartUI {
- get {
- return inputDevicePartUIBase as InputDeviceGCPartUI;
- }
- }
- public Transform StartPoint;
- public override void OnSCLateUpdate() {
- base.OnSCLateUpdate();
- SetTpPosition();
- SetHandleKeysColor();
- }
- public virtual void SetTpPosition() {
- }
-
- public virtual void SetHandleKeysColor() {
-
- }
- }
- }
|