标准体.mat 4.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: "\u6807\u51C6\u4F53"
  11. m_Shader: {fileID: 4800000, guid: 80c006b91733f1a4991c49af89321ecd, type: 3}
  12. m_ShaderKeywords: _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT _HOVER_LIGHT
  13. _SPECULAR_HIGHLIGHTS
  14. m_LightmapFlags: 5
  15. m_EnableInstancingVariants: 0
  16. m_DoubleSidedGI: 0
  17. m_CustomRenderQueue: -1
  18. stringTagMap: {}
  19. disabledShaderPasses: []
  20. m_SavedProperties:
  21. serializedVersion: 3
  22. m_TexEnvs:
  23. - _BumpMap:
  24. m_Texture: {fileID: 0}
  25. m_Scale: {x: 1, y: 1}
  26. m_Offset: {x: 0, y: 0}
  27. - _ChannelMap:
  28. m_Texture: {fileID: 0}
  29. m_Scale: {x: 1, y: 1}
  30. m_Offset: {x: 0, y: 0}
  31. - _DetailAlbedoMap:
  32. m_Texture: {fileID: 0}
  33. m_Scale: {x: 1, y: 1}
  34. m_Offset: {x: 0, y: 0}
  35. - _DetailMask:
  36. m_Texture: {fileID: 0}
  37. m_Scale: {x: 1, y: 1}
  38. m_Offset: {x: 0, y: 0}
  39. - _DetailNormalMap:
  40. m_Texture: {fileID: 0}
  41. m_Scale: {x: 1, y: 1}
  42. m_Offset: {x: 0, y: 0}
  43. - _EmissionMap:
  44. m_Texture: {fileID: 0}
  45. m_Scale: {x: 1, y: 1}
  46. m_Offset: {x: 0, y: 0}
  47. - _MainTex:
  48. m_Texture: {fileID: 2800000, guid: e48b920555144c6da3ee2ab03f0fda88, type: 3}
  49. m_Scale: {x: 1, y: 1}
  50. m_Offset: {x: 0, y: 0}
  51. - _MetallicGlossMap:
  52. m_Texture: {fileID: 0}
  53. m_Scale: {x: 1, y: 1}
  54. m_Offset: {x: 0, y: 0}
  55. - _NormalMap:
  56. m_Texture: {fileID: 0}
  57. m_Scale: {x: 1, y: 1}
  58. m_Offset: {x: 0, y: 0}
  59. - _OcclusionMap:
  60. m_Texture: {fileID: 0}
  61. m_Scale: {x: 1, y: 1}
  62. m_Offset: {x: 0, y: 0}
  63. - _ParallaxMap:
  64. m_Texture: {fileID: 0}
  65. m_Scale: {x: 1, y: 1}
  66. m_Offset: {x: 0, y: 0}
  67. m_Floats:
  68. - _AlbedoAlphaMode: 0
  69. - _BlendOp: 0
  70. - _BorderLight: 0
  71. - _BorderLightOpaque: 0
  72. - _BorderLightUsesHoverColor: 1
  73. - _BorderMinValue: 0.1
  74. - _BorderWidth: 0.1
  75. - _BumpScale: 1
  76. - _ClippingPlane: 0
  77. - _ClippingPlaneBorder: 0
  78. - _ClippingPlaneBorderWidth: 0.025
  79. - _ColorMask: 15
  80. - _ColorWriteMask: 15
  81. - _Cull: 0
  82. - _CullMode: 2
  83. - _CustomMode: 0
  84. - _Cutoff: 0.5
  85. - _DetailNormalMapScale: 1
  86. - _DirectionalLight: 1
  87. - _DstBlend: 0
  88. - _EdgeSmoothingValue: 0.002
  89. - _EnableChannelMap: 0
  90. - _EnableEmission: 0
  91. - _EnableHoverColorOpaqueOverride: 0
  92. - _EnableHoverColorOverride: 0
  93. - _EnableNormalMap: 0
  94. - _EnvironmentColorIntensity: 0.5
  95. - _EnvironmentColorThreshold: 1.5
  96. - _EnvironmentColoring: 0
  97. - _FadeBeginDistance: 0.85
  98. - _FadeCompleteDistance: 0.5
  99. - _Glossiness: 0.5
  100. - _HoverLight: 1
  101. - _HoverLightOpaque: 0
  102. - _InnerGlow: 0
  103. - _InstancedColor: 0
  104. - _Metallic: 0
  105. - _Mode: 0
  106. - _NearPlaneFade: 0
  107. - _OcclusionStrength: 1
  108. - _Parallax: 0.02
  109. - _Reflections: 0
  110. - _Refraction: 0
  111. - _RefractiveIndex: 0
  112. - _RenderQueueOverride: -1
  113. - _RimLight: 0
  114. - _RimPower: 0.25
  115. - _RoundCornerMargin: 0
  116. - _RoundCornerRadius: 0.25
  117. - _RoundCorners: 0
  118. - _Smoothness: 0.5
  119. - _SpecularHighlights: 1
  120. - _SrcBlend: 1
  121. - _Stencil: 0
  122. - _StencilComp: 8
  123. - _StencilComparison: 0
  124. - _StencilOp: 0
  125. - _StencilOperation: 0
  126. - _StencilReadMask: 255
  127. - _StencilReference: 0
  128. - _StencilWriteMask: 255
  129. - _UVSec: 0
  130. - _UseUIAlphaClip: 0
  131. - _ZTest: 4
  132. - _ZWrite: 1
  133. m_Colors:
  134. - _ClipPlane: {r: 0, g: 1, b: 0, a: 0}
  135. - _ClippingPlaneBorderColor: {r: 1, g: 0.2, b: 0, a: 1}
  136. - _Color: {r: 1, g: 1, b: 1, a: 1}
  137. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  138. - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
  139. - _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1}
  140. - _EnvironmentColorY: {r: 0, g: 1, b: 0, a: 1}
  141. - _EnvironmentColorZ: {r: 0, g: 0, b: 1, a: 1}
  142. - _HoverColorOpaqueOverride: {r: 1, g: 1, b: 1, a: 1}
  143. - _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1}
  144. - _InnerGlowColor: {r: 1, g: 1, b: 1, a: 0.75}
  145. - _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}