RadialBar.unity 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 8
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. --- !u!157 &3
  43. LightmapSettings:
  44. m_ObjectHideFlags: 0
  45. serializedVersion: 11
  46. m_GIWorkflowMode: 0
  47. m_GISettings:
  48. serializedVersion: 2
  49. m_BounceScale: 1
  50. m_IndirectOutputScale: 1
  51. m_AlbedoBoost: 1
  52. m_TemporalCoherenceThreshold: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 9
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_TextureWidth: 1024
  61. m_TextureHeight: 1024
  62. m_AO: 0
  63. m_AOMaxDistance: 1
  64. m_CompAOExponent: 0
  65. m_CompAOExponentDirect: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 1024
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 1
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVRFilterTypeDirect: 0
  81. m_PVRFilterTypeIndirect: 0
  82. m_PVRFilterTypeAO: 0
  83. m_PVRFilteringMode: 1
  84. m_PVRCulling: 1
  85. m_PVRFilteringGaussRadiusDirect: 1
  86. m_PVRFilteringGaussRadiusIndirect: 5
  87. m_PVRFilteringGaussRadiusAO: 2
  88. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  89. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  90. m_PVRFilteringAtrousPositionSigmaAO: 1
  91. m_ShowResolutionOverlay: 1
  92. m_LightingDataAsset: {fileID: 0}
  93. m_UseShadowmask: 1
  94. --- !u!196 &4
  95. NavMeshSettings:
  96. serializedVersion: 2
  97. m_ObjectHideFlags: 0
  98. m_BuildSettings:
  99. serializedVersion: 2
  100. agentTypeID: 0
  101. agentRadius: 0.5
  102. agentHeight: 2
  103. agentSlope: 45
  104. agentClimb: 0.4
  105. ledgeDropHeight: 0
  106. maxJumpAcrossDistance: 0
  107. minRegionArea: 2
  108. manualCellSize: 0
  109. cellSize: 0.16666667
  110. manualTileSize: 0
  111. tileSize: 256
  112. accuratePlacement: 0
  113. debug:
  114. m_Flags: 0
  115. m_NavMeshData: {fileID: 0}
  116. --- !u!1 &834247932
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 0}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 834247935}
  124. - component: {fileID: 834247934}
  125. - component: {fileID: 834247933}
  126. - component: {fileID: 834247936}
  127. m_Layer: 0
  128. m_Name: RadialBar Point Cache Player
  129. m_TagString: Untagged
  130. m_Icon: {fileID: -3545028842045912814, guid: 0000000000000000d000000000000000, type: 0}
  131. m_NavMeshLayer: 0
  132. m_StaticEditorFlags: 0
  133. m_IsActive: 1
  134. --- !u!114 &834247933
  135. MonoBehaviour:
  136. m_ObjectHideFlags: 0
  137. m_PrefabParentObject: {fileID: 0}
  138. m_PrefabInternal: {fileID: 0}
  139. m_GameObject: {fileID: 834247932}
  140. m_Enabled: 1
  141. m_EditorHideFlags: 0
  142. m_Script: {fileID: 11500000, guid: 869b6c025d4cd344493378b931062b64, type: 3}
  143. m_Name:
  144. m_EditorClassIdentifier:
  145. UseTimescale: 1
  146. UpdateMode: 1
  147. ActiveMesh: 0
  148. MCollider: {fileID: 0}
  149. ColliderMesh: {fileID: 0}
  150. Clips:
  151. - Idx: 0
  152. Player: {fileID: 834247933}
  153. AutoPlaybackType: 0
  154. DurationInSeconds: 1
  155. DrawMotionPath: 0
  156. MotionPathIconSize: 0.1
  157. - Idx: 1
  158. Player: {fileID: 834247933}
  159. AutoPlaybackType: 0
  160. DurationInSeconds: 1
  161. DrawMotionPath: 0
  162. MotionPathIconSize: 0.1
  163. - Idx: 2
  164. Player: {fileID: 834247933}
  165. AutoPlaybackType: 0
  166. DurationInSeconds: 1
  167. DrawMotionPath: 0
  168. MotionPathIconSize: 0.1
  169. - Idx: 3
  170. Player: {fileID: 834247933}
  171. AutoPlaybackType: 0
  172. DurationInSeconds: 1
  173. DrawMotionPath: 0
  174. MotionPathIconSize: 0.1
  175. - Idx: 4
  176. Player: {fileID: 834247933}
  177. AutoPlaybackType: 0
  178. DurationInSeconds: 1
  179. DrawMotionPath: 0
  180. MotionPathIconSize: 0.1
  181. - Idx: 5
  182. Player: {fileID: 834247933}
  183. AutoPlaybackType: 0
  184. DurationInSeconds: 1
  185. DrawMotionPath: 0
  186. MotionPathIconSize: 0.1
  187. - Idx: 6
  188. Player: {fileID: 834247933}
  189. AutoPlaybackType: 0
  190. DurationInSeconds: 1
  191. DrawMotionPath: 0
  192. MotionPathIconSize: 0.1
  193. - Idx: 7
  194. Player: {fileID: 834247933}
  195. AutoPlaybackType: 0
  196. DurationInSeconds: 1
  197. DrawMotionPath: 0
  198. MotionPathIconSize: 0.1
  199. Clip0NormalizedTime: 0.75454015
  200. Clip0Weight: 1
  201. Clip1NormalizedTime: 0
  202. Clip1Weight: 0
  203. Clip2NormalizedTime: 0
  204. Clip2Weight: 0
  205. Clip3NormalizedTime: 0
  206. Clip3Weight: 0
  207. Clip4NormalizedTime: 0
  208. Clip4Weight: 0
  209. Clip5NormalizedTime: 0
  210. Clip5Weight: 0
  211. Clip6NormalizedTime: 0
  212. Clip6Weight: 0
  213. Clip7NormalizedTime: 0
  214. Clip7Weight: 0
  215. pointCache: {fileID: 11400000, guid: 415bde91cd1a58643a4240e299585e32, type: 2}
  216. smr: {fileID: 834247934}
  217. Constraints: []
  218. DrawMeshGizmo: 0
  219. --- !u!137 &834247934
  220. SkinnedMeshRenderer:
  221. m_ObjectHideFlags: 0
  222. m_PrefabParentObject: {fileID: 0}
  223. m_PrefabInternal: {fileID: 0}
  224. m_GameObject: {fileID: 834247932}
  225. m_Enabled: 1
  226. m_CastShadows: 1
  227. m_ReceiveShadows: 1
  228. m_DynamicOccludee: 1
  229. m_MotionVectors: 1
  230. m_LightProbeUsage: 1
  231. m_ReflectionProbeUsage: 1
  232. m_Materials:
  233. - {fileID: 2192310, guid: 415bde91cd1a58643a4240e299585e32, type: 2}
  234. m_StaticBatchInfo:
  235. firstSubMesh: 0
  236. subMeshCount: 0
  237. m_StaticBatchRoot: {fileID: 0}
  238. m_ProbeAnchor: {fileID: 0}
  239. m_LightProbeVolumeOverride: {fileID: 0}
  240. m_ScaleInLightmap: 1
  241. m_PreserveUVs: 0
  242. m_IgnoreNormalsForChartDetection: 0
  243. m_ImportantGI: 0
  244. m_StitchLightmapSeams: 0
  245. m_SelectedEditorRenderState: 3
  246. m_MinimumChartSize: 4
  247. m_AutoUVMaxDistance: 0.5
  248. m_AutoUVMaxAngle: 89
  249. m_LightmapParameters: {fileID: 0}
  250. m_SortingLayerID: 0
  251. m_SortingLayer: 0
  252. m_SortingOrder: 0
  253. serializedVersion: 2
  254. m_Quality: 0
  255. m_UpdateWhenOffscreen: 0
  256. m_SkinnedMotionVectors: 1
  257. m_Mesh: {fileID: 4382032, guid: 415bde91cd1a58643a4240e299585e32, type: 2}
  258. m_Bones: []
  259. m_BlendShapeWeights:
  260. - 0
  261. - 0
  262. - 0
  263. - 0
  264. - 0
  265. - 0
  266. - 0
  267. - 0
  268. - 0
  269. - 0
  270. - 0
  271. - 0
  272. - 0
  273. - 0
  274. - 0
  275. - 0
  276. - 0
  277. - 0
  278. - 0
  279. - 0
  280. - 0
  281. - 0
  282. - 0
  283. - 0
  284. - 85.471535
  285. - 14.528465
  286. - 0
  287. - 0
  288. - 0
  289. - 0
  290. - 0
  291. - 0
  292. - 0
  293. m_RootBone: {fileID: 0}
  294. m_AABB:
  295. m_Center: {x: 0.0000076293945, y: 0.000015258789, z: 0}
  296. m_Extent: {x: 60.108566, y: 60.108597, z: 13.44366}
  297. m_DirtyAABB: 0
  298. --- !u!4 &834247935
  299. Transform:
  300. m_ObjectHideFlags: 0
  301. m_PrefabParentObject: {fileID: 0}
  302. m_PrefabInternal: {fileID: 0}
  303. m_GameObject: {fileID: 834247932}
  304. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  305. m_LocalPosition: {x: 0, y: 0, z: 0}
  306. m_LocalScale: {x: 1, y: 1, z: 1}
  307. m_Children: []
  308. m_Father: {fileID: 0}
  309. m_RootOrder: 1
  310. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  311. --- !u!95 &834247936
  312. Animator:
  313. serializedVersion: 3
  314. m_ObjectHideFlags: 0
  315. m_PrefabParentObject: {fileID: 0}
  316. m_PrefabInternal: {fileID: 0}
  317. m_GameObject: {fileID: 834247932}
  318. m_Enabled: 1
  319. m_Avatar: {fileID: 0}
  320. m_Controller: {fileID: 9100000, guid: 7fd9c795af583c54fb57f9c1bfdbd4af, type: 2}
  321. m_CullingMode: 0
  322. m_UpdateMode: 0
  323. m_ApplyRootMotion: 0
  324. m_LinearVelocityBlending: 0
  325. m_WarningMessage:
  326. m_HasTransformHierarchy: 1
  327. m_AllowConstantClipSamplingOptimization: 1
  328. --- !u!1 &1205350534
  329. GameObject:
  330. m_ObjectHideFlags: 0
  331. m_PrefabParentObject: {fileID: 0}
  332. m_PrefabInternal: {fileID: 0}
  333. serializedVersion: 5
  334. m_Component:
  335. - component: {fileID: 1205350536}
  336. - component: {fileID: 1205350535}
  337. m_Layer: 0
  338. m_Name: Directional Light
  339. m_TagString: Untagged
  340. m_Icon: {fileID: 0}
  341. m_NavMeshLayer: 0
  342. m_StaticEditorFlags: 0
  343. m_IsActive: 1
  344. --- !u!108 &1205350535
  345. Light:
  346. m_ObjectHideFlags: 0
  347. m_PrefabParentObject: {fileID: 0}
  348. m_PrefabInternal: {fileID: 0}
  349. m_GameObject: {fileID: 1205350534}
  350. m_Enabled: 1
  351. serializedVersion: 8
  352. m_Type: 1
  353. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  354. m_Intensity: 1
  355. m_Range: 10
  356. m_SpotAngle: 30
  357. m_CookieSize: 10
  358. m_Shadows:
  359. m_Type: 2
  360. m_Resolution: -1
  361. m_CustomResolution: -1
  362. m_Strength: 1
  363. m_Bias: 0.05
  364. m_NormalBias: 0.4
  365. m_NearPlane: 0.2
  366. m_Cookie: {fileID: 0}
  367. m_DrawHalo: 0
  368. m_Flare: {fileID: 0}
  369. m_RenderMode: 0
  370. m_CullingMask:
  371. serializedVersion: 2
  372. m_Bits: 4294967295
  373. m_Lightmapping: 4
  374. m_AreaSize: {x: 1, y: 1}
  375. m_BounceIntensity: 1
  376. m_ColorTemperature: 6570
  377. m_UseColorTemperature: 0
  378. m_ShadowRadius: 0
  379. m_ShadowAngle: 0
  380. --- !u!4 &1205350536
  381. Transform:
  382. m_ObjectHideFlags: 0
  383. m_PrefabParentObject: {fileID: 0}
  384. m_PrefabInternal: {fileID: 0}
  385. m_GameObject: {fileID: 1205350534}
  386. m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605}
  387. m_LocalPosition: {x: -367.2, y: 3, z: 0}
  388. m_LocalScale: {x: 1, y: 1, z: 1}
  389. m_Children: []
  390. m_Father: {fileID: 0}
  391. m_RootOrder: 0
  392. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  393. --- !u!1 &1965288491
  394. GameObject:
  395. m_ObjectHideFlags: 0
  396. m_PrefabParentObject: {fileID: 0}
  397. m_PrefabInternal: {fileID: 0}
  398. serializedVersion: 5
  399. m_Component:
  400. - component: {fileID: 1965288493}
  401. - component: {fileID: 1965288492}
  402. m_Layer: 0
  403. m_Name: Move Me!
  404. m_TagString: Untagged
  405. m_Icon: {fileID: -3545028842045912814, guid: 0000000000000000d000000000000000, type: 0}
  406. m_NavMeshLayer: 0
  407. m_StaticEditorFlags: 0
  408. m_IsActive: 1
  409. --- !u!114 &1965288492
  410. MonoBehaviour:
  411. m_ObjectHideFlags: 0
  412. m_PrefabParentObject: {fileID: 0}
  413. m_PrefabInternal: {fileID: 0}
  414. m_GameObject: {fileID: 1965288491}
  415. m_Enabled: 1
  416. m_EditorHideFlags: 0
  417. m_Script: {fileID: 11500000, guid: e94ada2d297fdad48b5a5e29bd97931e, type: 3}
  418. m_Name:
  419. m_EditorClassIdentifier:
  420. pcplayer: {fileID: 834247933}
  421. --- !u!4 &1965288493
  422. Transform:
  423. m_ObjectHideFlags: 0
  424. m_PrefabParentObject: {fileID: 0}
  425. m_PrefabInternal: {fileID: 0}
  426. m_GameObject: {fileID: 1965288491}
  427. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  428. m_LocalPosition: {x: -77.1, y: 2.2, z: 0}
  429. m_LocalScale: {x: 1, y: 1, z: 1}
  430. m_Children: []
  431. m_Father: {fileID: 0}
  432. m_RootOrder: 2
  433. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}