MegaFlowTaskInfo.cs 268 B

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  1. 
  2. using UnityEngine;
  3. #if !UNITY_FLASH && !UNITY_PS3 && !UNITY_METRO && !UNITY_WP8
  4. using System.Threading;
  5. public class MegaFlowTaskInfo
  6. {
  7. public volatile int start;
  8. public volatile int end;
  9. public AutoResetEvent pauseevent;
  10. public Thread _thread;
  11. }
  12. #endif