SFX_DynamicShaderParameter.cs 406 B

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  1. using System;
  2. using UnityEngine.Serialization;
  3. // ReSharper disable once CheckNamespace
  4. namespace QFX.SFX
  5. {
  6. [Serializable]
  7. public class SFX_DynamicShaderParameter
  8. {
  9. public SFX_AnimationModule AnimationModule;
  10. public string ParameterName;
  11. public ParameterType Type;
  12. public enum ParameterType
  13. {
  14. Float,
  15. ColorAlpha
  16. }
  17. }
  18. }