TextData.cs 459 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System;
  5. [Serializable]
  6. public class TextData : MessageData {
  7. public string text;
  8. public string posX;
  9. public string posY;
  10. public string posZ;
  11. public string rtX;
  12. public string rtY;
  13. public string rtZ;
  14. public string parent;
  15. public TextData()
  16. {
  17. id = "TextData";
  18. posX = "0";
  19. posY = "0";
  20. posZ = "0";
  21. rtX = "0";
  22. rtY = "0";
  23. rtZ = "0";
  24. parent = "";
  25. }
  26. }