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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- using UnityEngine.UI;
- using UnityEngine.Events;
- namespace PolygonArsenal
- {
- public class PolygonSceneSelect : MonoBehaviour
- {
- public bool GUIHide = false;
- public bool GUIHide2 = false;
- public bool GUIHide3 = false;
-
- public void LoadSceneDemoMissiles()
- {
- SceneManager.LoadScene("PolygonDemoMissiles");
- }
-
- public void LoadSceneDemoBeams()
- {
- SceneManager.LoadScene("PolygonDemoBeams");
- }
-
- public void LoadSceneDemo01()
- {
- SceneManager.LoadScene("PolygonDemo01");
- }
- public void LoadSceneDemo02()
- {
- SceneManager.LoadScene("PolygonDemo02");
- }
- public void LoadSceneDemo03()
- {
- SceneManager.LoadScene("PolygonDemo03");
- }
- public void LoadSceneDemo04()
- {
- SceneManager.LoadScene("PolygonDemo04");
- }
- public void LoadSceneDemo05()
- {
- SceneManager.LoadScene("PolygonDemo05");
- }
- public void LoadSceneDemo06()
- {
- SceneManager.LoadScene("PolygonDemo06");
- }
- public void LoadSceneDemo07()
- {
- SceneManager.LoadScene("PolygonDemo07");
- }
- public void LoadSceneDemo08()
- {
- SceneManager.LoadScene("PolygonDemo08");
- }
- public void LoadSceneDemo09()
- {
- SceneManager.LoadScene("PolygonDemo09");
- }
- public void LoadSceneDemo10()
- {
- SceneManager.LoadScene("PolygonDemo10");
- }
- public void LoadSceneDemo11()
- {
- SceneManager.LoadScene("PolygonDemo11");
- }
- public void LoadSceneDemo12()
- {
- SceneManager.LoadScene("PolygonDemo12");
- }
- public void LoadSceneDemo13()
- {
- SceneManager.LoadScene("PolygonDemo13");
- }
- public void LoadSceneDemo14()
- {
- SceneManager.LoadScene("PolygonDemo14");
- }
- public void LoadSceneDemo15()
- {
- SceneManager.LoadScene("PolygonDemo15");
- }
- public void LoadSceneDemo16()
- {
- SceneManager.LoadScene("PolygonDemo16");
- }
- public void LoadSceneDemo17()
- {
- SceneManager.LoadScene("PolygonDemo17");
- }
- public void LoadSceneDemo18()
- {
- SceneManager.LoadScene("PolygonDemo18");
- }
- public void LoadSceneDemo19()
- {
- SceneManager.LoadScene("PolygonDemo19");
- }
- public void LoadSceneDemo20()
- {
- SceneManager.LoadScene("PolygonDemo20");
- }
- public void LoadSceneDemo21()
- {
- SceneManager.LoadScene("PolygonDemo21");
- }
- public void LoadSceneDemo22()
- {
- SceneManager.LoadScene("PolygonDemo22");
- }
- public void LoadSceneDemo23()
- {
- SceneManager.LoadScene("PolygonDemo23");
- }
-
- void Update ()
- {
-
- if(Input.GetKeyDown(KeyCode.L))
- {
- GUIHide = !GUIHide;
-
- if (GUIHide)
- {
- GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = false;
- }
- else
- {
- GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = true;
- }
- }
- if(Input.GetKeyDown(KeyCode.J))
- {
- GUIHide2 = !GUIHide2;
-
- if (GUIHide2)
- {
- GameObject.Find("CanvasMissiles").GetComponent<Canvas> ().enabled = false;
- }
- else
- {
- GameObject.Find("CanvasMissiles").GetComponent<Canvas> ().enabled = true;
- }
- }
- if(Input.GetKeyDown(KeyCode.H))
- {
- GUIHide3 = !GUIHide3;
-
- if (GUIHide3)
- {
- GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = false;
- }
- else
- {
- GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = true;
- }
- }
- }
- }
- }
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