using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 地图信息
///
[Serializable]
public class MapInfo {
public string msg;
public int code;
public MapInfoData data;
}
///
/// 地图信息数据
///
[Serializable]
public class MapInfoData {
public long id;
public string account;
public string name;
public string companyId;
public string companyName;
public string programId;
public string programName;
public string url;
public string map_v2_bin_url;
public string dense_model_unity_url;
public string scaleUrl;
public string engine_config_url;
public string dense_model_url;
public string rebuild;
public string checkStatus;
public string postStatus;
public string description;
public string status;
public string checkTime;
public string logFile;
public string buildStatus;
}