using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS { public enum KSKeyCode { A = 306, B = 307, LjoystickKey = 303, LFunction = 300, LHallInside = 500, LHallForward = 501, LTrigger = 304, X = 301, Y = 302, RjoystickKey = 308, RFunction = 305, RHallInside = 600, RHallForward = 601, RTrigger = 309, OTHER = -1 } }