// //SpringCollider for unity-chan! // //Original Script is here: //ricopin / SpringCollider.cs //Rocket Jump : http://rocketjump.skr.jp/unity3d/109/ //https://twitter.com/ricopin416 // using UnityEngine; using System.Collections; namespace UnityChan { public class SpringCollider : MonoBehaviour { //半径 public float radius = 0.5f; private void OnDrawGizmosSelected () { Gizmos.color = Color.green; Gizmos.DrawWireSphere (transform.position, radius); } } }