using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraShake : MonoBehaviour { //public bool cameraShakeBool = true; public Animator CamerShakeAnimator; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void ShakeCamera() { CamerShakeAnimator.SetTrigger("CameraShakeTrigger"); } }