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@@ -440,7 +440,7 @@ public class AudioManager : MonoSingleton<AudioManager>
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void Awake()
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{
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-
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+
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@@ -451,7 +451,7 @@ public class AudioManager : MonoSingleton<AudioManager>
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audioMusic.loop = true;
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audioMusic.playOnAwake = false;
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-
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+
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MusicVolume = bjSoundVolume;
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@@ -467,7 +467,7 @@ public class AudioManager : MonoSingleton<AudioManager>
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private void Start()
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{
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-
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+
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}
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IEnumerator MusicPlay()
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@@ -484,10 +484,10 @@ public class AudioManager : MonoSingleton<AudioManager>
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audioLanguage.clip = null;
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if (clip == null)
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{
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-
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+
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return;
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}
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-
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+
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if (isLoop == false)
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{
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audioMusic.loop = false;
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@@ -515,6 +515,10 @@ public class AudioManager : MonoSingleton<AudioManager>
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{
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audioMusic.clip = null;
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audioMusic.Stop();
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+ audioLanguage.clip = null;
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+ audioLanguage.Stop();
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+ audioSound.clip = null;
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+ audioSound.Stop();
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}
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