Browse Source

更新问题模块prefab

wangxin 4 years ago
parent
commit
7fecf4e523

+ 0 - 13
Assets/Resources/Question/Question.prefab

@@ -930,7 +930,6 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 2591843353451209960}
-  - component: {fileID: 5252181168098895209}
   m_Layer: 0
   m_Name: Question
   m_TagString: Untagged
@@ -953,18 +952,6 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: -116.1, z: 0}
---- !u!114 &5252181168098895209
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 2591843353451209959}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 93b555bdef46e834390acf2f4af0d7b4, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
 --- !u!1 &2591843353974347132
 GameObject:
   m_ObjectHideFlags: 0

+ 0 - 1
Assets/Resources/Question/QuestionContral.prefab

@@ -46,7 +46,6 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   IsSendMsgToServer: 1
-  m_WaitP2GalaxTime: 3
   m_P2Galax: {fileID: 0}
 --- !u!114 &3978478165846016031
 MonoBehaviour:

+ 2 - 2
Assets/XDKUnityCloudExamples/Common/Scripts/Question/QuestionControl.cs

@@ -35,7 +35,7 @@ public class QuestionControl : MonoBehaviour
 
     private void OnEnable()
     {
-        ChangeInputDeviceType(InputDeviceType.Head);
+        //ChangeInputDeviceType(InputDeviceType.Head);
     }
     private void Awake()
     {
@@ -167,7 +167,7 @@ public class QuestionControl : MonoBehaviour
         }
         m_P2Galax.SetActive(false);
         m_SucessPanel.SetActive(false);
-        ChangeInputDeviceType(InputDeviceType.GGT26Dof);
+       // ChangeInputDeviceType(InputDeviceType.GGT26Dof);
     }
 
 }