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- #!/bin/bash
- # This is a template file to execute remote machine.
- # python version is random on each VM
- export PATH=$PATH:/usr/local/bin:/Users/bokken/Library/Python/3.7/bin:/Users/bokken/Library/Python/3.8/bin
- export ARTIFACT_DIR=${PWD}/test-results
- # TEST_TARGET = `ios` or `macos`
- # TEST_PLATFORM = `editmode` or `playmode` or `standalone`
- # SCRIPTING_BACKEND = `il2cpp` or `mono`
- additional_component_arg="-c editor"
- platform=Editor
- architecture=${TEST_ARCHITECTURE}
- suite=playmode
- if [ ${TEST_PLATFORM} = "standalone" ]
- then
- if [ ${TEST_TARGET} = "ios" ]
- then
- additional_component_arg="-c editor -c iOS"
- architecture=arm64
- platform=iOS
- elif [ ${TEST_TARGET} = "iossimulator" ]
- then
- additional_component_arg="-c editor -c iOS"
- platform=iOS
- elif [ ${TEST_TARGET} = "macos" ]
- then
- platform=StandaloneOSX
- if [ ${SCRIPTING_BACKEND} = "il2cpp" ]
- then
- additional_component_arg="-c editor -c StandaloneSupport-IL2CPP"
- else
- additional_component_arg="-c editor -c StandaloneSupport-Mono"
- fi
- fi
- fi
- if [ ${TEST_PLATFORM} = "editmode" ]
- then
- suite=editor
- fi
- # install unity-downloader-cli
- pip3 install unity-downloader-cli \
- --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple \
- --no-use-pep517 \
- --upgrade \
- --user
- # install utr
- curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools/utr-standalone/utr \
- --output utr
- chmod +x ./utr
- # Install Rosetta when architecture is x64 and device is Apple Silicon
- if [ ${TEST_TARGET} = "macos" ] && [ ${architecture} = "x64" ] && [ `uname -m` == "arm64" ]
- then
- # install rosetta 2
- softwareupdate --install-rosetta --agree-to-license
- fi
- if [ ${TEST_PLATFORM} = "standalone" ]
- then
- # run utr
- ./utr \
- --suite=${suite} \
- --platform=${platform} \
- --player-load-path=${PLAYER_LOAD_PATH} \
- --artifacts_path=${ARTIFACT_DIR} \
- --architecture=${architecture} \
- --player-connection-ip=${BOKKEN_DEVICE_IP}
- result=$?
- else
- # download unity editor
- unity-downloader-cli \
- -u ${EDITOR_VERSION} \
- ${additional_component_arg} \
- --wait \
- --published
- # run utr
- ./utr \
- --suite=${suite} \
- --platform=${platform} \
- --scripting-backend=${SCRIPTING_BACKEND} \
- --extra-editor-arg="-${EXTRA_EDITOR_ARG}" \
- --testproject=${HOME}/${TEST_PROJECT_DIR} \
- --editor-location=${HOME}/.Editor \
- --artifacts_path=${ARTIFACT_DIR} \
- --architecture=${architecture}
- result=$?
- fi
- # return exit-code
- exit $result
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