# Requirements This page lists the Unity version and platform that the package supports. ## Unity Version It is recommended to use the latest Long-Term Support (LTS) version of Unity, see [the post](https://blog.unity.com/technology/new-plans-for-unity-releases-introducing-the-tech-and-long-term-support-lts-streams) in Unity blog for LTS versions. This version of the package is compatible with the following versions of the Unity Editor: - **Unity 2019.4** - **Unity 2020.3** - **Unity 2021.3** ## Support Platform - **Windows** - **Linux** - **macOS** (**Intel** and **Apple Slicon**) - **iOS** - **Android** (**ARM64** only. **ARMv7** is not supported) ## Additional Notes Please note that there are unsupported platforms below. - **Windows UWP** platform is not supported. - Building for **iOS Simulator** is not supported. - **WebGL** platform is not supported. ### Build on Android To build the apk file for **Android platform**, you need to configure player settings below. - Choose **IL2CPP** for **Scripting backend** in Player Settings Window. - Set enadle **ARM64** and Set disable **ARMv7** for **Target Architectures** setting in Player Settings Window. > [!NOTE] > Set disable **Optimized Frame Pacing** in Player Settings Window. ( Known issues https://github.com/Unity-Technologies/com.unity.webrtc/issues/437)