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- import XrFrame from 'XrFrame';
- const xrFrameSystem = wx.getXrFrameSystem();
- xrFrameSystem.registerMaterial('shining', scene => {
- return scene.createMaterial(scene.assets.getAsset<XrFrame.Effect>('effect', 'shining'));
- });
- const ShiningStarDefaultComponents: XrFrame.IEntityComponents = Object.assign({
- mesh: {
- geometry: 'star',
- material: 'shining'
- }
- }, xrFrameSystem.NodeDefaultComponents);
- const ShiningStarDataMapping: {[key: string]: string[];} = Object.assign({
- uniforms: ['mesh', 'uniforms']
- }, xrFrameSystem.NodeDataMapping);
- xrFrameSystem.registerElement('shining-star', class XRShiningStar extends xrFrameSystem.Element {
- public readonly defaultComponents: XrFrame.IEntityComponents = ShiningStarDefaultComponents;
- public readonly dataMapping: {[key: string]: string[];} = ShiningStarDataMapping;
- });
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