var sceneReadyBehavior = require('../../behavior-scene/scene-ready'); var handleDecodedXML = require('../../behavior-scene/util').handleDecodedXML; var xmlCode = `<xr-scene id="xr-scene" ar-system="modes:Marker" bind:ready="handleReady" bind:tick="handleTick" bind:log="handleLog"> <xr-assets bind:progress="handleAssetsProgress" bind:loaded="handleAssetsLoaded"> <xr-asset-load type="env-data" asset-id="env1" src="https://mmbizwxaminiprogram-1258344707.cos.ap-guangzhou.myqcloud.com/xr-frame/demo/env-footprint/data.json" /> <xr-asset-load type="gltf" asset-id="gltf-table" src="https://mmbizwxaminiprogram-1258344707.cos.ap-guangzhou.myqcloud.com/xr-frame/demo/metal_table/scene.gltf" /> </xr-assets> <xr-env env-data="env1"/> <xr-node wx:if="loaded"> <xr-node node-id="camera-target" position="0 0 0"></xr-node> <xr-node node-id="table-wrap" position="0 0 0"> <xr-gltf node-id="mesh-gltf-table" position="0 -1 0" rotation="0 45 0" scale="0.5 0.5 0.5" model="gltf-table"></xr-gltf> </xr-node> <xr-camera id="camera" node-id="camera" position="2 1 2" clear-color="0.925 0.925 0.925 1" target="camera-target" background="ar" camera-orbit-control="" ></xr-camera> </xr-node> <xr-node node-id="lights"> <xr-light type="ambient" color="1 1 1" intensity="0.2" /> <xr-light type="directional" rotation="180 0 0" color="1 1 1" intensity="2" /> </xr-node> </xr-scene> `; Page({ behaviors:[sceneReadyBehavior], data: { xmlCode: '
' + handleDecodedXML(xmlCode) + '
', } });