var sceneReadyBehavior = require('../../behavior-scene/scene-ready'); var handleDecodedXML = require('../../behavior-scene/util').handleDecodedXML; var xmlCode = `<xr-scene id="xr-scene"> <xr-assets bind:progress="handleAssetsProgress" bind:loaded="handleAssetsLoaded"> <xr-asset-load type="gltf" asset-id="gltf-damageHelmet" src="https://mmbizwxaminiprogram-1258344707.cos.ap-guangzhou.myqcloud.com/xr-frame/demo/damage-helmet/DamagedHelmet.gltf" /> <xr-asset-load type="env-data" asset-id="env1" src="cloud://test-3gdnb38cf6add475.7465-test-3gdnb38cf6add475-1308124549/env-footprint/data.json" /> </xr-assets> <xr-env env-data="env1" /> <xr-node> <xr-gltf node-id="gltf-damageHelmet" position="0 0 0" rotation="0 0 0" scale="1.2 1.2 1.2" model="gltf-damageHelmet"></xr-gltf> <xr-camera id="camera" node-id="camera" position="0 0 3" clear-color="0.925 0.925 0.925 1" target="gltf-damageHelmet" camera-orbit-control="" ></xr-camera> </xr-node> <xr-node node-id="lights"> <xr-light type="ambient" color="1 1 1" intensity="0.3" /> <xr-light type="directional" rotation="40 180 0" color="1 1 1" intensity="2" /> </xr-node> </xr-scene> `; Page({ behaviors:[sceneReadyBehavior], data: { xmlCode: '
' + handleDecodedXML(xmlCode) + '
', } });