Browse Source

去除AVpro Editor 部分UI

DGJ 1 year ago
parent
commit
0c10eb2d94

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Editor/_AVProVideo.Editor.asmdef

@@ -1,7 +0,0 @@
-{
-    "name": "AVProVideo.Editor",
-    "references": [ "AVProVideo.Runtime" ],
-    "includePlatforms": [
-        "Editor"
-    ]
-}

+ 0 - 8
Editor/_AVProVideo.Editor.asmdef.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: b7e953b0f2cefdb479f1f95f12b72863
-timeCreated: 1546681457
-licenseType: Store
-DefaultImporter:
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 172
Samples~/AVideoPlayerDemo/AVProVideo/Extensions/UnityUI/Editor/DisplayUGUIEditor.cs

@@ -1,172 +0,0 @@
-// UnityEngine.UI was moved to a package in 2019.2.0
-// Unfortunately no way to test for this across all Unity versions yet
-// You can set up the asmdef to reference the new package, but the package doesn't 
-// existing in Unity 2017 etc, and it throws an error due to missing reference
-#define AVPRO_PACKAGE_UNITYUI
-#if (UNITY_2019_2_OR_NEWER && AVPRO_PACKAGE_UNITYUI) || (!UNITY_2019_2_OR_NEWER)
-
-using UnityEngine;
-using UnityEditor;
-using UnityEditor.UI;
-
-//-----------------------------------------------------------------------------
-// Copyright 2015-2021 RenderHeads Ltd.  All rights reserved.
-//-----------------------------------------------------------------------------
-
-namespace RenderHeads.Media.AVProVideo.Editor
-{
-	/// <summary>
-	/// Editor for the DisplayUGUI component
-	/// </summary>
-	[CustomEditor(typeof(DisplayUGUI), true)]
-	[CanEditMultipleObjects]
-	public class DisplayUGUIEditor : GraphicEditor
-	{
-		// Note we have precedence for calling rectangle for just rect, even in the Inspector.
-		// For example in the Camera component's Viewport Rect.
-		// Hence sticking with Rect here to be consistent with corresponding property in the API.
-		private static readonly GUIContent m_guiTextUVRectContent = new GUIContent("UV Rect");
-
-		private SerializedProperty _propMediaPlayer;
-		private SerializedProperty _propUVRect;
-		private SerializedProperty _propDefaultTexture;
-		private SerializedProperty _propNoDefaultDisplay;
-		private SerializedProperty _propDisplayInEditor;
-		private SerializedProperty _propSetNativeSize;
-		private SerializedProperty _propScaleMode;
-
-		[MenuItem("GameObject/UI/AVPro Video uGUI", false, 0)]
-		public static void CreateGameObject()
-		{
-			GameObject parent = Selection.activeGameObject;
-			RectTransform parentCanvasRenderer = ( parent != null ) ? parent.GetComponent<RectTransform>() : null;
-			if( parentCanvasRenderer )
-			{
-				GameObject go = new GameObject("AVPro Video");
-				go.transform.SetParent(parent.transform, false);
-				go.AddComponent<RectTransform>();
-				go.AddComponent<CanvasRenderer>();
-				go.AddComponent<DisplayUGUI>();
-				Selection.activeGameObject = go;
-			}
-			else
-			{
-				EditorUtility.DisplayDialog("AVPro Video", "You must make the AVPro Video uGUI object as a child of a Canvas.", "Ok");
-			}
-		}
-
-		public override bool RequiresConstantRepaint()
-		{
-			DisplayUGUI displayComponent = target as DisplayUGUI;
-			return (displayComponent != null && displayComponent.HasValidTexture());
-		}
-
-		protected override void OnEnable()
-		{
-			base.OnEnable();
-
-			_propMediaPlayer = this.CheckFindProperty("_mediaPlayer");
-			_propUVRect = this.CheckFindProperty("_uvRect");
-			_propSetNativeSize = this.CheckFindProperty("_setNativeSize");
-			_propScaleMode = this.CheckFindProperty("_scaleMode");
-			_propNoDefaultDisplay = this.CheckFindProperty("_noDefaultDisplay");
-			_propDisplayInEditor = this.CheckFindProperty("_displayInEditor");
-			_propDefaultTexture = this.CheckFindProperty("_defaultTexture");
-
-			SetShowNativeSize(true);
-		}
-
-		public override void OnInspectorGUI()
-		{
-			serializedObject.Update();
-
-			EditorGUILayout.PropertyField(_propMediaPlayer);
-			EditorGUILayout.PropertyField(_propDisplayInEditor);
-			EditorGUILayout.PropertyField(_propNoDefaultDisplay);
-			if (!_propNoDefaultDisplay.boolValue)
-			{
-				EditorGUILayout.PropertyField(_propDefaultTexture);
-			}
-			AppearanceControlsGUI();
-			RaycastControlsGUI();
-			EditorGUILayout.PropertyField(_propUVRect, m_guiTextUVRectContent);
-
-			EditorGUILayout.PropertyField(_propSetNativeSize);
-			EditorGUILayout.PropertyField(_propScaleMode);
-
-			SetShowNativeSize(false);
-			NativeSizeButtonGUI();
-
-			serializedObject.ApplyModifiedProperties();
-		}
-
-		private void SetShowNativeSize(bool instant)
-		{
-			base.SetShowNativeSize(_propMediaPlayer.objectReferenceValue != null, instant);
-		}
-
-		/// <summary>
-		/// Allow the texture to be previewed.
-		/// </summary>
-		public override bool HasPreviewGUI()
-		{
-			DisplayUGUI rawImage = target as DisplayUGUI;
-			return rawImage != null;
-		}
-
-		/// <summary>
-		/// Draw the Image preview.
-		/// </summary>
-		public override void OnPreviewGUI(Rect drawArea, GUIStyle background)
-		{
-			DisplayUGUI rawImage = target as DisplayUGUI;
-			Texture tex = rawImage.mainTexture;
-
-			if (tex == null)
-				return;
-
-			// Create the texture rectangle that is centered inside rect.
-			Rect outerRect = drawArea;
-
-			Matrix4x4 m = GUI.matrix;
-			// Flip the image vertically
-			if (rawImage.HasValidTexture())
-			{
-				if (rawImage.Player.TextureProducer.RequiresVerticalFlip())
-				{
-					GUIUtility.ScaleAroundPivot(new Vector2(1f, -1f), new Vector2(0f, outerRect.y + (outerRect.height / 2f)));
-				}
-			}
-
-			EditorGUI.DrawTextureTransparent(outerRect, tex, ScaleMode.ScaleToFit);//, outer.width / outer.height);
-			//SpriteDrawUtility.DrawSprite(tex, rect, outer, rawImage.uvRect, rawImage.canvasRenderer.GetColor());
-
-			GUI.matrix = m;
-		}
-
-		/// <summary>
-		/// Info String drawn at the bottom of the Preview
-		/// </summary>
-		public override string GetInfoString()
-		{
-			DisplayUGUI rawImage = target as DisplayUGUI;
-
-			string text = string.Empty;
-			if (rawImage.HasValidTexture())
-			{
-				text += string.Format("Video Size: {0}x{1}\n",
-										Mathf.RoundToInt(Mathf.Abs(rawImage.mainTexture.width)),
-										Mathf.RoundToInt(Mathf.Abs(rawImage.mainTexture.height)));
-			}
-
-			// Image size Text
-			text += string.Format("Display Size: {0}x{1}",
-					Mathf.RoundToInt(Mathf.Abs(rawImage.rectTransform.rect.width)),
-					Mathf.RoundToInt(Mathf.Abs(rawImage.rectTransform.rect.height)));
-
-			return text;
-		}
-	}
-}
-
-#endif

+ 0 - 12
Samples~/AVideoPlayerDemo/AVProVideo/Extensions/UnityUI/Editor/DisplayUGUIEditor.cs.meta

@@ -1,12 +0,0 @@
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-guid: 0e20933bfdb909544b98bc0de2926c4c
-timeCreated: 1438726873
-licenseType: Store
-MonoImporter:
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-  defaultReferences: []
-  executionOrder: 0
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