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- All:
- Delete all directional lights from your scene and add the "SKYPRO" prefab to your scene.
- Sky:
- To use the sky shader, open the lighting panel and assign either the premade material "SKYPRO_Sky"
- in Sky/Materials or a custom material using the same shader to the skybox material slot.
- Fog:
- To use the fog is requires some more setup than the sky. To use it, select your
- URP Forward Renderer asset, enable Opaque Texture and Depth Texture and set the
- opaque downsizing to none. Next, open your forward renderer and select add
- renderer feature. Select "SKYPRO_Renderer". Open the settings and assign the premade
- fog material in SKYPRO/Materials or create your own using the "Shadergraphs/Fog" shader.
- Clouds:
- Setup is the same as the fog except use the clouds material instead of the fog.
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